I've been using VAM since the beginning and because of that I've gotten used to the nightmare UI/UX so for me personally most plugins that change the way you interact with the UI make it harder and slower to create something. This plugin is a rare exception, it legitimately makes VAM easier and faster to use. IMO if you had to choose between something like VAMX and this plugin for being baked into VAM by default I would choose this plugin 10 out of 10 times and twice on Sunday.
This is now the best way to move, pose, and animate person atoms in desktop mode!
Slight learning curve, but once you get yourself familiar with all of its features and how to control them, it's the fastest and most comfy posing available either natively or on hub. And I've tried all of it.
At first it was a bit rough, but newest update made it an essential plugin for me. Posing is fast and efficient. Also, position changes register with Timeline without need to manually keyframe pose (even if you just copy over sides instead of moving the controller!). Along with nicely working real-time symmetry, animating will be much more efficient in many cases. Below tip for Timeline users, as in one case it can mess up your keyframes.
Having symmetry on will continuously create a keyframe for your right side targets only, but make sure to have it disabled if you are using scrubber with your mouse in Timeline, as each time you select any time position, it will create keyframe there. You could have it on, if you navigate only with next frame or previous frame. Or you could navigate with the mouse with symmetry off and hit the button twice to register a single keyframe where you want it. During playback extra keyframes are not created. But you should be really using either symmetry mode for full mirroring and keyframing only left side then, or using it to create right side mirrors at specific points.
Shiny! Looks like the way fancier version of one of my past favorites - the old posemirroring plugin from ... way back when (2019, I think?). Particularly like the global/local switching option - that was sorely missed back then.
Bit confused about the reference to "IK animation"? Do you mean it's possible to add smth like an Full-body IK solver to VaM person atoms? I thought that was only possible for CUAs?