• Hi Guest!

    We are extremely excited to announce the release of our first Beta for VaM2, the next generation of Virt-A-Mate which is currently in development.
    To participate in the Beta, a subscription to the Entertainer or Creator Tier is required. Once subscribed, download instructions can be found here.

    Click here for information and guides regarding the VaM2 beta. Join our Discord server for more announcements and community discussion about VaM2.
Pool House

Environments Pool House

Upon requests from several creators I have gone back and separated some of the major furniture pieces into their own atoms so that they can be moved around, adjusted or disabled! This allows for more flexibility in the scene use and can even replace and create space for replacing the furniture with other content from the hub. I included a subscene as well with all the old furniture atoms active so that it can still be easily loaded into new scenes as is.

Separate info from the furniture update, I'd like to add a PSA that the water shader on the pool only works when a directional light is active! It doesn't have to be bright to work can be like 0.001 brightness and be fine (helps set the mood for moonlight scenes anyway ;))
Now available to everyone for free download here and on my patreon!
I went back to the guide by hazmhox and specifically the part about correcting the shadow rendering of unity assets to be more compatible with VAM, what does this mean to you all? Well quite simply that you should no longer need to use the Asset Vamifier plugin to make the shading on the asset look proper! The link in the previous post has been updated with the new VAR! As an additional tweak I toned down the redness of some of the wooden materials and lightened up the color of the sofa and armchairs.
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