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I like to use it with a little modification. I simply connect the magnitude of the velocity vector provided by the accelerometer and the animation speed of the Timeline plugin using a VariableTrigger. It gains something like the simplest teledidonics.
Lots of potential, if you add support for multiple devices we have a poor mans VR input system ;) Make a patreon and I bet a lot of ppl throw money at you.
This is great and has a lot of potential for more creative usage. Please improve it. I'm looking forward to your next new and improved version with possible 6DOF.
-On some devices, the feet controller buttons at the bottom are cut off and can't be seen.
-The buttons should be toggles so that we don't have to keep holding them down. (maybe while screen is off too to save battery?)
It would also be super nice if you could expand the plugin to make it support opentrack.