"You think you deserve a Pay Raise and have finally built up the courage to ask the boss."
This is the lite version of the scene. I have included a few extra poses/scenes for my patrons.
I couldn't do this without their support
I'm upgrading my setup to vive trackers (still using a cv1) along with some female talent for mocap so the next ones should be even better!
Instructions:
Follow the red buttons for the story.
When using embody you may need to adjust your position slightly
I've experimented further with this release with the following:
Real Voice Actor
Angel Freakly generously help out with the voice-over in this one. I think it adds a nice bit of realism & character. I'd love to spend more time on the animations and expressions but it's a battle between polish and actually releasing something
Embody Testing
By using the embody it's possible to move the user around the scene embodied in the male character. I'm still using pose switching as I feel transposing the character introduces motion sickness (albeit these kinds of scenes seem popular on the hub).
In the poses section, I've not reset the male pose so you can move around between poses.
On one of the scenes, I've linked the hip to the head so you can control thrusting There's also included a button for the 'free man' the has the hip linked for some fun.
I've added left/right/both profiles again for Embody so if only one controller is being used. This alleviates the floating hand issue
You can also turn off embody in the scene to view the action in 3rd person.
Poses
I've animated some of these slightly. Not sure if it's better just to have more poses. The downside is it locks the character. I've added a 'Stop animation' button to get around this.
Mocap
I've tried using Kinect & CV1 controller to do a bit more in this one but I'm pushing up against the technology. I have an Index on order + 3 trackers (and counting) so hopefully, this will improve things considerably. My girlfriend is happy to help out also So the next ones should see improvement here.
Again I've made all the assets in this, some of the clothes and the look with RenVR'a wonderful textures.
Thanks to
Angel Freakly for the Voice Talent
Acidbubbles for Timeline 5, Embody, SpawnPoint & Glance.
RenVR for the Base Texture & HairStyle
AdamAnt5 for Realtime LipSync
Dub for AudioMate
Hunting-Succubus for the Enhanced Eyes
Hazmhox for Overlays
Jackaroo for the Gen Normals
MacGruber Essentials & Logic Bricks
NoStage3 UnityAssetVamifier
And of course... thanks to my Patrons,
these scenes take a lot of time and my patrons encourage me to keep going.
Looking forward to making better and better scenes!
Please comment with any feedback, good or bad as it helps to inform future scenes.
I'll probably run a public poll on patreon later in the week.
This is the lite version of the scene. I have included a few extra poses/scenes for my patrons.
I couldn't do this without their support
I'm upgrading my setup to vive trackers (still using a cv1) along with some female talent for mocap so the next ones should be even better!
Instructions:
Follow the red buttons for the story.
When using embody you may need to adjust your position slightly
I've experimented further with this release with the following:
Real Voice Actor
Angel Freakly generously help out with the voice-over in this one. I think it adds a nice bit of realism & character. I'd love to spend more time on the animations and expressions but it's a battle between polish and actually releasing something
Embody Testing
By using the embody it's possible to move the user around the scene embodied in the male character. I'm still using pose switching as I feel transposing the character introduces motion sickness (albeit these kinds of scenes seem popular on the hub).
In the poses section, I've not reset the male pose so you can move around between poses.
On one of the scenes, I've linked the hip to the head so you can control thrusting There's also included a button for the 'free man' the has the hip linked for some fun.
I've added left/right/both profiles again for Embody so if only one controller is being used. This alleviates the floating hand issue
You can also turn off embody in the scene to view the action in 3rd person.
Poses
I've animated some of these slightly. Not sure if it's better just to have more poses. The downside is it locks the character. I've added a 'Stop animation' button to get around this.
Mocap
I've tried using Kinect & CV1 controller to do a bit more in this one but I'm pushing up against the technology. I have an Index on order + 3 trackers (and counting) so hopefully, this will improve things considerably. My girlfriend is happy to help out also So the next ones should see improvement here.
Again I've made all the assets in this, some of the clothes and the look with RenVR'a wonderful textures.
Thanks to
Angel Freakly for the Voice Talent
Acidbubbles for Timeline 5, Embody, SpawnPoint & Glance.
RenVR for the Base Texture & HairStyle
AdamAnt5 for Realtime LipSync
Dub for AudioMate
Hunting-Succubus for the Enhanced Eyes
Hazmhox for Overlays
Jackaroo for the Gen Normals
MacGruber Essentials & Logic Bricks
NoStage3 UnityAssetVamifier
And of course... thanks to my Patrons,
these scenes take a lot of time and my patrons encourage me to keep going.
Looking forward to making better and better scenes!
Please comment with any feedback, good or bad as it helps to inform future scenes.
I'll probably run a public poll on patreon later in the week.