• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Orc character

Looks Orc character

Download [<1 MB]
A hunkish redhead Orc with included hair, appearance preset, character morph, and a basic scene.

Tongue collisions need to be set to off, or the mouth doesn't close correctly. Or edit the face colliders, but it's a bit tricky.

Character morph contains all the deformations so it's easier to tweak with builtin morphs. Genital morphs I've kept separate.

Dependencies :
Damarmau.Muscle_normals.latest
Link: https://hub.virtamate.com/members/damarmau.17/

kemenate.Male_Beard.latest
Link: https://hub.virtamate.com/resources/male-modular-beard-pack.155/

kemenate.Male_Body_Hair.latest
Link: https://hub.virtamate.com/resources/male-body-hair-pack.201/

kemenate.Male_Hairstyles.latest
Link: https://hub.virtamate.com/resources/male-hairstyles-pack-01.198/

NoStage3.Hair_Long_Upswept_Top_Bun.latest
Link: https://www.patreon.com/posts/34411659

Spacedog.Import_Reloaded_Lite.latest
Link:
UrukYay.Hands_Feet_Scale.latest
Link: https://hub.virtamate.com/resources/simple-hands-and-feet-scale-male.6748/

I'm not sure how to add the link for my morph var to the automatic dependencies :( scratch that, it worked by itself !
There's a couple of dependencies that are included because I guess I've done something wrong. The 3-point light is just for the demo scene, but I have no idea where "NoStage3.Hair_Long_Upswept_Top_Bun.latest" came from. I haven't used any such hair, nor does it show up on the list of dependencies on the left side of the package builder... sorry about that
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