• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
OP - Nina (Hi Res B).png

Nina
~ You, beat me? In your dreams. ~
Package includes:
  • Full Morph
  • Textures
  • Hair
  • Outfit
Here is the 23rd model in the Oni Projects series. Courtesy of a kind patron, big thanks to them!

I've been waiting to release this one - This was originally planned for May but I ended up doing EVE from Stellar Blade as a last minute replacement. So finally, here it is!

Main A3 - Nina.png


The model is a fresh port and made to match the original character's proportions. I've split the outfit up into multiple parts so there's a good amount of customisation possible. The hair has physics applied and there are colliders with the head to minimise any clipping.

Launch models are now available for June
June Launch Models nsfw.png

Commission Info C2.png
Dependencies:
Thanks to kementate for their always useful morphs.

Recommended:
For easy loading of hair asset into other scenes.
To properly lock CUA to model and eliminate lagging while in animation.

CUA Plugin Guide.png
Images and attachments
  • Main A2 - Nina.png
    Main A2 - Nina.png
    8.6 MB · Views: 0
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Credits

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kemenate kemenate
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