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Very nice
vamurai
vamurai
Thank you!
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Seriously, teach me how to animate. xD
vamurai
vamurai
Something like this is actually a really good place to start. Cowgirl and missionary are really the easiest positions to animate, I think, once you figure out the basics. I may not be much of a teacher, but I am certainly willing to show anyone my process.
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I wish everyone made quality scenes like this one
vamurai
vamurai
There is a lot of good content out there, but I truly appreciate the compliment!
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Wow amazing work
vamurai
vamurai
Thank you!
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Very nice scene. I'm gay so I swapped out the girl for a guy and it still works pretty good. I might need to add a plugin to get the bottom guys dick into the tops ass.
vamurai
vamurai
I'm glad it worked for you! I definitely recommend Divining Rod for the plugin. I'm pretty sure it has a male option and targeting! https://hub.virtamate.com/resources/diviningrod.8992/
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Your scenes are just perfect. Now you have a new supporter on Patreon ;)
vamurai
vamurai
Thank you so much! I wish I could release content faster, it's just time-consuming to build and real-life always gets its say, unfortunately.
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Great quality work, I really love the immersive feel to Vamurai's scenes.
vamurai
vamurai
Thank you! I'm always excited to get reviews from content and plugin creators that I'm a big fan of!
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This one's good! Love the rapid hip movement :)
vamurai
vamurai
Thank you! Quick hip movements with a lot of physics processing can really slow down a scene, so I'm glad it worked out well here. I still need to go back and try to improve the performance in Mr. Sandman!
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definitely one of the best cowgirl scenes, even better than most (if not all) mocap scenes I have seen. Perfect for immersion.
vamurai
vamurai
Thank you! I'm sure it's obvious by now that cowgirl is on of my favorite positions to work with! I'm glad you enjoyed the scene!
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Just finished this scene for about the 100th time and I realized that it only has 6 ratings so I thought I'd add another. Like his other work, this scene is a fantastic use of the medium. He gets positioning and model movement in a way that few other creators seem to grasp and the result is a thoroughly entrancing experience. I just wish it were about 100 times longer!
vamurai
vamurai
Thank you! Timing everything to the beat of music is the main reason my scenes are so short. It takes a lot of small Timeline dots to make it all work right, which unfortunately is pretty time consuming. I've considered finding a small collection of songs that are all timed similarly (say, three songs all with a solid, recognizable 4/4 beat) and then putting together an animation that will keep looping and playing music until you choose to finish it. Maybe when I finish my current project (soon, thanks to (SaiVaM for getting me access to their Mirror's Edge Apartment resource's .obj files!) I will finally try and give that project a go.

Anyway, that's why the scenes are so short, currently. I am always looking for ways to change that without melting my mind of animating myself into a corner.
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I always enjoy your work even if this was a side project. Wish there was more creator like you, would make my life that much better :)
vamurai
vamurai
Thank you, I appreciate that!
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This cowgirl scene does not waste time to get started.
Within 5 seconds she rides you deep, hard and energetic.
You can and should watch her in PoV.
She moves in sync to the music.
She is in control, she is dominant.
She does not allow you to pull out.
Resistance is futile.
She will force a happy end out of you!
Ok maybe I exaggerated a bit. But it has a femdom feeling to me.

+Animations look almost like MoCap
+Embody PoV
+works out of the box, instructions inside the scene
+compatible with other looks
-rare problem with penis 'escaping', that's just VAM

Compared to the 'Panic room', in this scene it actually makes sense to change her appearance. Here she is fully visible all the time.

I like how immersive this scene is.
Especially when she puts her hands on 'your' shoulders.
vamurai
vamurai
I tried to solve most of the penis popout spots where I could, but I know there are still some "risky" spots. If you let me know where you're seeing it (just a rough timestamp should be enough), either with the base model or even a custom one, I could probably lower the risk with hip and pelvis adjustments and release an update!

Thank you for the review and description! I've been putting effort lately into more POV immersion, after the last poll I saw about how many use VaM in VR exclusively. I'm happy to hear when it pays off!
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Excellent detailed ending! Detailed animations like this could use some nice environment other than pitch black to increase the production value even further to the skies. But hey, pitch black runs smoothly on my system. I prefer if everything is in scale 1.0 but it's easily managed in this scene when swapping in other looks.
vamurai
vamurai
Thanks for noticing. Timing/aligning that stuff is tricky, but it's worth it in the end.

I do environments on my bigger scenes, for sure, but I definitely like a "dark" area for performance reasons. It might be worth making an "environment" an option, as I've done in other spaces.

Fun fact: I didn't actually notice that the female was scaled until the scene was basically finished. Oops! Fortunately the solution for custom looks wasn't too hard to implement, but it was the first time I had to account for it that I can remember.

Thanks for the feedback! I appreciate it a lot.
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Amazing work! The best I have seen!
vamurai
vamurai
Considering the incredible content around here, that's high praise! I'm glad you enjoyed it.

Cheers!
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what did you do. you ruined animation for everyone else.
vamurai
vamurai
Ha! I've done no such thing!
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Shorter scenes have their place too, this is well done content even if it isn't revolutionary . Thank you for making it - maybe try making your 'big scene' in smaller chunks like this?
vamurai
vamurai
My motivation usually wanes and wavers on longer/more complicated scenes. This most recent big scene though, I think I just started with a song that's too long and a bit too boring. The content of what I'm creating is also in the "creepy" genre, and that's not my mood with snow on the ground, and certainly wasn't through the holidays. It has all sorts of other stuff that makes it hard to animate, like constant position changes that require teleports, and a crazy amount of strange and unusual positions.

What you're saying is a good idea though. I always appreciate feedback, and this is good food for thought!
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