• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
MorphInjection

Assets + Accessories MorphInjection

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Now you can configure events when a load collides.
Load not emptying after use
Now attaching Loads in the Injection in PC is more easy.
Fixed a bug that prevented some morphs to happend.
Solved a bug that empties loads on attaching to the injector.
Solved a misplacement in the loads inside the case.
Now the case can be opened in VR.
Removed colliders from the save file
Solved a problem while having multiple injections/cases in the same scene
Now you can place a case to store the injection and loads.
The loads can be customized with an image and color.
Fixed a bug that didn't show all the aveilable morphs ( requested by @sebuwolf ).
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