出现个问题,可能是我的客户端变形太多大概5W+,index卡在55%,beplnx控制台报错[Error : Unity Log] OutOfMemoryException: Out of memory
Stack trace:
System.Array.Resize[VertexMorph] (.VertexMorph[]& array, Int32 length, Int32 newSize)
System.Array.Resize[VertexMorph] (.VertexMorph[]& array, Int32 newSize)
System.Collections.Generic.List`1[lulu.Morpheus+VertexMorph].set_Capacity (Int32 value)
System.Collections.Generic.List`1[lulu.Morpheus+VertexMorph].GrowIfNeeded (Int32 newCount)
System.Collections.Generic.List`1[lulu.Morpheus+VertexMorph].Add (VertexMorph item)
lulu.Morpheus+<BuildIndexCoroutine>c__Iterator1.MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)