Collage - Cadence.png

Cadence
MLP 2024 Remakes
Package includes:
  • Full Morph
  • Textures
  • Clothing
Here is the second launch model for August! Courtesy of a kind patron, big thanks to them!

Been a little while since i've ported one of these - this was part of a remake earlier this year of some MLP models I have ported previously - this time a different source.

With a new source comes a fresh port. These are always quite challenging ones to do so it was an interesting one to revisit after some time since the last versions. It's all VAM morph except for the hair, wings, and tails which are CUA.



Commission Info C2.png
Dependencies:
Thanks to Trety and kementate for their always useful morphs.

Recommended:
For easy loading of hair asset into other scenes.
To properly lock CUA to model and eliminate lagging while in animation.
CUA Plugin Guide.png
  • August Launch.png
    August Launch.png
    6.6 MB · Views: 0
Author
OniEkohvius
Downloads
1,704
Views
5,434
Favorites
1
Dependencies
2
Packages
1
Total Size
20.96 MB
Version
1.1
First release
Last update
Rating
5.00 star(s) 1 ratings

More resources from OniEkohvius

Credits

Creator Support Link
kemenate kemenate
trety trety

Latest updates

  1. Update 1.1 - Model now available to all. Resource updated with hub-hosted .var.

    Update 1.1 - Model now available to all. Resource updated with hub-hosted .var.

Latest reviews

Absolutely stellar job! I was waiting excitedly for upload and it did not disappoint.

This character is easily one of my least favorites from the franchise, but your import here looks fantastic and (despite having a different, "older/Princess" head shape) very clearly provides great improvements on your older imports. Obviously you now have full rigging on the hair/tail CUAs as has been the case for awhile in your imports, but I personally think there's a lot of improvements with the body shape as well.

You even appear to have fixed an issue that you suggested you hadn't (if I read correctly elsewhere), regarding how clothing wraps to eyes, although I've only tested this with a few facial cum clothings so far and need to test further. This is huge for scenes that use Timeline to force add certain facial clothing...on the Rarity model it's an immersion-breaker and I'm forced to try to find said trigger or just remove the associated clothing VAR entirely.

Having little-to-no knowledge of the process I can barely even imagine how difficult this extremely-exaggerated anthro facial structure is to import, but you've pulled it off with flying colors. Would love to see more someday, maybe even commission some remakes of my preference (when you have the time, of course)!
OniEkohvius
OniEkohvius
Thanks, glad you like it ?
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