MFPButtDriver:  MultiFunPlayer  drive Person hip/butt bone movement

Plugins + Scripts MFPButtDriver: MultiFunPlayer drive Person hip/butt bone movement

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Version change awaiting approval before being displayed publicly.
V2 Update


View attachment 610717
  1. Reworked motion calculation logic. Previously rotation pivoted around the center of Controller A and B with symmetrical swing. Now Controller B serves as the fixed pivot, and Controller A moves along an arc around B.
  2. Added six gain parameters and an adaptive gain mechanism to offset weakened motion caused by joint pulling effects.
  3. Added new Spring mode. This brings 12 extra adjustable parameters. Parameter templates will be implemented later after suitable configurations are determined.
  4. Optimized debug visualization, referenced the display style from ToySerialController.
  5. Various UI improvements to help users understand plugin workflow more easily, along with new automation features.

中文更新说明V2 更新
  1. 重构动作计算逻辑,旧版本围绕 Controller A、B 中心点对称摆动,新版本以 Controller B 作为旋转枢轴,Controller A 围绕 B 进行圆弧摆动。
  2. 新增 6 个增益参数与自适应增益机制,弥补关节牵引造成的动作幅度衰减。
  3. 新增 Spring 弹簧模式,该模式附带 12 个可调参数。后续找到合适配置方案后会推出参数模板。
  4. 优化调试信息显示,参考了 ToySerialController 的界面展示方式。
  5. 多处 UI 优化,帮助用户理解插件运行逻辑,同时增加自动化功能。
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