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Merrin of "Survivor" is here with hair of "Fallen Order." This originally was private commission for longtime client, but was allowed to sell to unlock public release. This public version does not include "Survivor" hair or any clothing/extras that are in private commission version, but do not think this matter bc 99.99% would remove all clothes as soon as scene open anyway.
Features:
- Brand new original fullbody texs, include full Diffuse, Specular, Gloss, Normal maps.
- Normal map in 8k resolution for extreme detail
- Full custom painted genitals texs, no 1-click auto-generated lazy bullshit
- Full body tattoos designed by me (original only have face+hands)
- Obsessive attention to detail as you expect of my works
- Canon face/body/proportions, sculpt based on ingame model
- Hair from "Fallen Order" in VAM hair system, as accurate as possible
- Weapon from "Survivor" in 2 versions, "Spear" and "Dagger"
- Load scene from var file, reset pose, save appearance preset
- Smoothness iterations in performance settings should put at 1, higher than 1 cause change eyes shape
- Some models/morphs may have weirdness when bend legs up all the way, unfortunately this is problem with VAM itself. This will be fix in VAM2 with better joint corrective morph system.
- If have rare issue with eyes clipping, go in clothing tab+remove eyes shadow+reflection.
- Skin+muscle detail can be turn up/down with Diffuse Bumpiness+ Specular Bumpiness in "Skin Materials 2" tab
- You CAN reference/use this look/model in public/hub scenes you make, but you may not use this in paywall content without my explicit permission.
- Do not use my work for promotion of paid/paywalled/commercial works
- If you make hub scene with this, do not waste mine or others time with dependency hell bullshit. (25+ dependencies) Will revoke permission for my work in your scene if this happen.
- Do not redistribute or repackage my work.
- Do not use my work as base for other works (like building new look/texs/clothes/alternate version etc off this for example) without my explicit permission.
- If my work (such as models/envs) is use in for-profit things like selling gifs/movies etc on Patreon or somewhere else, write me in credits for whatever model/env you use.
- You may do small modifications to my work for own personal use but you may not distribute them.
Depend on workload+schedule am available for commission, send message to neci3d on Discord or here on hub. (I do not check hub as often, Discord = much faster response.) Can do characters+environments.
If you want your commission done right, know that own personal focus for game models is accuracy+ high quality. My works are NOT based on smutba.se/SFM/XNALara models that usually full of huge errors/mistakes/inaccuracy. As saying goes, garbage in=garbage out. I only work with original models from game as base, then flesh rest out with precision+care. No corner cutting in my work. If you are hungry for more than McDonalds quality port, talk to me for Michelin Star job.
Result is high-effort recreation of char for you to enjoy in VAM. Have been doing this for years now and always improving with every release.
For more works by me including more game ports + premium environments visit https://patreon.com/VGCVR