Maki

Paid Looks Maki

Ver3.0>4.0
1. The balance of the head has been changed, various parts of the face have been adjusted, and the texture has been changed.
2. Small changes to the body.
3. Adding specular, gloss, and normal map textures.
4. Scene data from the previous sequel, EP2, is applied.
Ver2.0-3.0

1. Rebuilding the head and changed the facial texture.
(Changed direction to be more realistic.)
2. Rebuilding the body.
3. Change scene data and divide into regular version and simple version.
4. Change of hair and clothes.
Ver1.0-2.0
1. Minor changes to face design.
2. Texture changed.
(In addition to changing the face, the torso and limbs have been added.)
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