• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Thank you for your interest and support.
This is the first character from the MAB Signature Series: MAB-S001.


The Signature Series is a standalone premium line focused on higher standards of realism, featuring more refined sculpting, improved textures, and more natural body proportions.


MAB-S001 represents a higher production standard in my current character creation workflow.


Each Signature release follows a more detailed sculpting and texture refinement process to ensure natural structure, realistic proportions, and consistent visual quality.

S01.jpg
S02.jpg
S03.jpg
S04.jpg
S05.jpg



Included Content


– Hand-sculpted head morphs
– Hand-sculpted body morphs
– Custom high-resolution textures
– Character showcase scene


Technical Notes


– Tested on VaM 1.22
– No external paid dependencies required
– Default VaM pose used
– All preview images captured using MacGruber_SuperShot
– No post-processing or external visual effects (WYSIWYG)
– Please allow a few seconds after loading for textures to initialize
– For maximum visual fidelity and intended sharpness,
please set Smooth Passes = 0 in User Preferences
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