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I'm sorry you don't like her face, but that was definitely her intended look. Different strokes, as it were. Face texture vs. head texture seam is definitely an artifact of the G3/G8 to G2 texture baking process; things don't line up quite as well with the source texture sets as I would have liked. That's definitely fixable with some texture painting, but I'll have to do it on the model, so it'll take a few days.
I also don't have a headset right now to check things out in VR, so if there's anything you notice that's more apparent in VR, please feel free to mention it and I'll do what I can.
I also don't have a headset right now to check things out in VR, so if there's anything you notice that's more apparent in VR, please feel free to mention it and I'll do what I can.
Thanks for the feedback!