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Chica is what happens when you take a kids’ pizzeria mascot, give it a gender update, a “realism” patch, and an existential crisis—then act surprised when the patch notes start screaming. She stands there as a technical marvel of nostalgia, nightmare fuel, and deeply questionable design choices, fully prepared to ruin your childhood, your sleep schedule, and your GPU in one elegant, cursed package.

In short: Chica isn’t just “anatomically correct”—she’s also morally way outside the warranty. A lovingly crafted monster for people who hear the word immersion and can’t tell whether it’s a promise or a threat.



This Package includes:
- Character configuration scene
- 4 texture presets (plush used, plush clean, plastic used, plastic clean)
- multiple eye color options with or without light sources attached
- Makeup options
- hide material options (toggle on/off cheeks, tail etc...)
- switch between an animatronic jaw or a built-in fleshlight
- convincing animatronic endoskeleton for all visible areas



chica 1.png


chica 2.png


chica variants.png


animatronic endoskeleton:
I changed the endoskeleton to a more sophisticated and "convincing" one, which means i went more realistic with these latest FNAF looks so that it looks more like an actual animatronic instead of some sci-fi robot skeleton that moves all of it's limbs with some magically working ball joints.
This one feels more like a "home built" robot, i even painted some welding lines here and there. There is a skeleton structure for the upper torso, head, arms and legs. The lower torso "skin" has no seams so there is no skeleton underneath in that area.
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The skeleton is linked to the bones, so you can morph the character to a large extend before stuff may start to break. Also the elbow and knee cover plates are linked with a different method so they react "independently" when bending the joints
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The console monitor on the back plays an emissive video that i made for this. It's supposed to be some kind of boot-up sequence for the animatronic where you can see that the robot gets possessed by some entity before the boot up sequence starts again






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