A janky texture edit of the in-game catsuit.
Note: Boots, gloves, and tail from album not included. Also, the VAR includes an optional, custom normal map to make the zippers look more 3-dimensional. It does not load with the scene by default because I liked the texture of the built-in catsuit a little better.
Thanks to TheJadeRabbit for the mask model
Required:
Recommended:
Mask closeup:
Full-body with 2B boots and gloves:
Note: Boots, gloves, and tail from album not included. Also, the VAR includes an optional, custom normal map to make the zippers look more 3-dimensional. It does not load with the scene by default because I liked the texture of the built-in catsuit a little better.
Thanks to TheJadeRabbit for the mask model
Required:
- Parent Hold Link by Blazedust to keep mask asset stuck to head.
- MR Twintail hair by VaMChan
Recommended:
- CUAManager by Blazedust to save unity assets as part of the look
- 2B by Rukk for the boots and gloves (as seen in the last album photo)
- A look with a tail asset like Yen and Mira coincidentally also by Blazedust
Mask closeup:
Full-body with 2B boots and gloves: