Farger Timeline Community Sharing

Guides Farger Timeline Community Sharing

This update adds a scene called "Timeline switching animations." This scene includes an animation pattern called "switching animations animationPattern" that includes simple triggers to keep loading two different subscenes with Timeline animations. The switching keeps occurring every 10 to 15 seconds. I also included a random collider box in the scene to show that the person is not sliding between two locations of the animations, the person atom is spawning in the new locations.

I found it problematic to use Timeline to switch between the subscenes. Timeline logically restarts animations when a subscene is loaded, so I have not found a way to safely leverage Timeline itself to switch between subscenes.

Please inspect this scene as one method to load between multiple animations built in Timeline.

Timeline switching animations.jpg
This update adds the "Time 3 startingpoint" scene so that you can walk through the tutorial "EXAMPLE GUIDE FOR MAKING RANDOM SPEED ANIMATIONS" and use the Everlaster FloatParamRandomizerEE plugin to control Acid Bubbles Timeline, and thus make animations randomly change both forward and backwards in time.

Test 3 k.jpg
This update adds scenes needed for tutorial 2. It also adds a scene to try out switching between subscenes that contain different poses and animations. There is a scene called Timeline subscene test. Load this scene, then select the subscene to change it and load a new subscene. There are two subscenes in the VAR for this package, one called test 1 endresult and the other called naughty pose 1. After loading the Timeline subscene test, select the subscene and try loading the test 1 endresult subscene. Then try to reload the naughty pose 1 subscene again. I have gotten smooth transitions with this technique. Please let me know if it works okay for you as well. Both of these subscenes were saved with the animation turned off and the timestamp reset to zero.

Time 2 l.jpg
See the discussion area. This update adds scenes Test 1 startingpoint and Test 1 endresult. Test 1 startingpoint is provided as a sample scene to practice making animations with Timeline. Saiko is holding a lightsaber and Acidbubble Rubberleash is already added to help ensure good orientation of the hand with the light saber. Process steps and images on how to make a hand swinging animation are provided in the discussion area.

Time 1 o.jpg
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