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-- Contents:
- Dynamic Mesh plugin that auto adjusts mesh collider shape along with CUA blendshapes, at a custom rate per second
- small demo scene with a cube containing 3 blendshapes & UIslider for example use
- every plugin parameter is triggerable & animatable via timeline plugin

-- Example snaps with & without plugin of mesh collider behaviour:
dynamic mesh 1.png


-- Demo clip:


-- Info:
- using the CUA Cube in the package that has 2k vertices there wasn't much of a performance hit, i've yet to test it with higher poly count meshes
- making your own blend shapes & adding a mesh collider component in Unity before export to vam is still a requirement

-- Credits:

- @Acid Bubbles for blendshapes plugin
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