New Property Type: cubemap — Load Cubemaps from AssetBundle
New version adds the cubemap property type, which automatically scans the AssetBundle for all packaged Cubemap assets and presents them in a dropdown list for the user to select. Supports real-time switching, and selections are automatically saved/restored with the scene. Works across all three modes: Person / Clothing / CUA.
Cubemaps are packaged in the same AssetBundle as the shader
The dropdown automatically lists all Cubemap assets found in the bundle
defaultAssetName (optional): specifies the default Cubemap selection