Rope 6.9
First, check out my web-page with more detailed information about this plugin at miscreatedreality.com/rope
Here are the latest release notes:
Procedural chains are included in Rope 6.9
Only some of the latest 6.3 and 6.4 updates down below:
You can check out more on the web-page and in the update tab page.
Release notes for 6.0
Start with the simple buttons until you learn to master the advanced features!
Freyia and Miscreated Skull in the Gym
Play with Freyia
(For those who are 18+)
Cuff, Rope & Chain Lifters 5
Walking with cuffs
Cuff, Rope & Chain Lifters 4.0
Easy to create interesting looping gif animations - Ask me for details!
Possessing Freyia while testing out the ropes.
Enjoy the ropes - Possessing a girl, having fun with ropes.
Template walk-through in new version
Playtesting with the new Rope version
Cuff, Rope & Chain Lifters 3.3
The update is quite large but some of the new features are:
Cuffs with adjustable chain lengths, strengths etc.
Rope & Chains updated to Version 2.1
That's pretty nice, but the best update is that it works very well with the physical muscle poses
RopeHandler plugin (v2.1 released and available for download in a large plugin bundle and two example scenes)
Create your own lifter-templates and load them with ease
Extremely easy to use, basically just add the plugin to any person in the scene and you're done!
Install instructions
Download the var package attached to the patreon post and move into AddonPackages.
Setup instruction
In Edit mode, select any person and select root/plugin tab. Add miscreated.BodyHandlingXXX.var
Usage instruction
In VR mode you should see the UI on your left arm (gaze invoked) and the GUI should be visible in the top right corner in Desktop mode. Advanced settings should be in the original plugin. Look at the image above.
Release notes in V1.1:
- Added Chain Lifters (Line/Rope could still be used if preferred)
- Attachment setting offset (Stored for each person) X/Y/Z for hands / feet
- Attachment rotation angle for hands / feet and neck
- Attachment scale for hands / feet and neck
- Transparent GUI updates with corresponding color and alpha settings
- Explosion limiter
- Many bugfixes. Info available in discord channel.
Release notes in V1.2:
- Major bugs fixed, for example: High possibility of "explosion" if you detach knees, hip & arms.
- Scene settings stored and restored when loading
- One handed UI
- Animated UI
- UI Look away timeout
- All colors are configurable with only Foreground & Background colors)
Release notes for V2.0:
All plugins available in different configurations
Plugin link to the bundle post:
I'm working as a full time developer in other projects. My plugins was made in my spare time over the last years. If I can get enough support, I will be able to prioritize differently. You can support my patreon here if you want me to create more interesting and physical plugins for VAM:
View attachment 1557
Included in latest Body Bundle Pack - Body Bundle Pack v43
First, check out my web-page with more detailed information about this plugin at miscreatedreality.com/rope
Here are the latest release notes:
- Navigate through a revamped user interface designed specifically for tangled lifters.
- Tooltip descriptions added for Legacy and Tangled lifters
- Quick Manage: 'No Ropes / Clean Up' button added for easy rope and lifter management.
- Tangled UI Buttons: Upper Body, Lower Body, and Mirror options now available for multi-control in Tangled Humanoid UI
- Fixed: Lifter ropes are visible in Window camera during creation
- Fixed: Subscene Compatibility (Credits to Ben-G Copper for report)
Procedural chains are included in Rope 6.9
Adjust the mesh of the chains in real-time | Completely new fresh user interface to attach and detach ropes and chains to limbs |
You can also adjust the level of detail and shape | More adjustments that can be made |
Only some of the latest 6.3 and 6.4 updates down below:
Rope textures and VL_13 rope attachment presets | Updated the static cuffs to bend the wrist tight |
Static cuffs adjustable width update | Rope textures can be modified |
You can check out more on the web-page and in the update tab page.
Release notes for 6.0
- Static bars for wrist/ankle and side cuffs, spawn distance configurable
- Improved the flexible cuffs
- New unlit shader for the materials
- Configurable length of the ropes. Make the ropes stronger and less flexible
- Separated Load/Save for Rope calibration
- Quick buttons - Drop/No Ropes/Restore - More details in the tooltip
- Rope loading improved
- Fixed some bugs and problems with the legacy chains
- User Interface improvements
- Careful lifting when loading templates
- Keep the rope colliders above ground
- Some calibration templates included
- New rope templates found in the Misc folder
- Generic bug hunting and fixing
Start with the simple buttons until you learn to master the advanced features!
Cuff, Rope & Chain Lifters 5
- Cloth support for cuffs, old and new lifters. Created new 3d models for neck, wrist, ankle and knee cuffs
- Improved link spawning to prevent clipping through the floor etc.
- Loading a scene with ropes should not move lifter atoms! (when auto lift is disabled)
- Tangled lifters updated
- Several new leather cuff templates (All templates updated to support this)
- Separated the var-package into BodyHandling & Leather-Cuffs to be able to easy upgrade/remove the 3d models and it's working without this package.
- Loading template from var files fixed
- Timed Relax and Timed Drop templates fixed
- Customizable cloth manacles with UI
- Added tooltips for toggles, sliders and more
- Manacles visibility bugfix
Cuff, Rope & Chain Lifters 4.0
- Get inspiration from the 16 new rope templates included in the var-package
- Control atom visible/invisible improvements
- Improved movements of attachments following limbs
- Neck, feet and knee manacles width configurable
- Hand manacles width and shape configurable
- Lifter spawn offset now upwards up to 2m
- Rotation Speed, Rotation and Spread UI of Tangled lifters
- Rope width configurable
- Gloss and metallic sliders for manacles and chain materials
- Fixed manacles invisible bug
- Several minor bugfixes and some UI tweaks
Easy to create interesting looping gif animations - Ask me for details!
Cuff, Rope & Chain Lifters 3.3
- Moved Cuffs and Tangled Lifter visibility settings to a SubMenu in Cuffs & Links
- Extended with even more sub menus
- New Params: CuffColliderTimer, CuffSphereColliders on/off, VisibleTangledLifterRopes On/Off, VisibleTangledLifterSpheres On/Off, SpawnOffset,
- Improved Tangled lifters (Prevent spawning inside objects)
- Spread and Narrow buttons fixed
- Fixed several Load/Save related bugs
- Separated Tangled Lifters and Old Lifters to avoid confusions and bugs
- New UI layout (More sub menus)
- Separate UI for tangled lifters to avoid confusion
- Load Chain Links bug fix
- Show/Hide rope in Cuffs/Tangled lifters bug fix
- Show/Hide Tangled/Cuffs manacles bug fix
- Optimizations
The update is quite large but some of the new features are:
Cuffs with adjustable chain lengths, strengths etc.
- Hand (front) & hand (behind back) with animation.
- Feet
- Left Hand & Left Foot
- Right Hand & Right Foot
- Configurable links (add/remove in real time)
- Configurable strength
- Atoms saved and loads in the scene as usual VAM atoms.
- New Joy-buttons for easy movement and rotations of the attach points
Rope & Chains updated to Version 2.1
- Save as & Save updated
- Calibration moved to Hand / Desktop UI
- Position of rope load&save bugfix
- Several minor bugs fixed, check discord for more info
- Reattach the UI position and rotation with a click (No need to reposition the UI with sliders)
- Load and Save UI templates
- Control Atom feature added
- UI Scale 66 - 100 - 133 - 166 - 200 % quick buttons
- VR Gaze improvements (This was really buggy in previous releases, I'm sorry!)
- UI Onehanded remade and simplified
- Graphical checkbox, popup support, advanced sliders
- Lookaway timer for onehanded option only
- Treeview control features added (Multiple level of sublevels)
- Dynamical UI Controls
That's pretty nice, but the best update is that it works very well with the physical muscle poses
RopeHandler plugin (v2.1 released and available for download in a large plugin bundle and two example scenes)
Create your own lifter-templates and load them with ease
- Separate VR(Hand) and Desktop GUI
- Lifters: Hands, Arms, Knees, Feets, Neck, Hip, Pelvis & Chest
- Chain or Rope lifters
- Lift speed (Time (s) to lift up controls to full height)
- Hanging height (m)
- Rotation speed (rotates around character center point)
- Center control point button (Move lifters to center point
- Button to rotate all lifters 90 degrees
- Lines/Attachment/chains visible/invisible (Graphics for attachments and lines, no assets needed!)
- Spread control points
- Configurable attachments
- Simple to use, both Desktop and VR UI
- Working great together with Relax.cs
Extremely easy to use, basically just add the plugin to any person in the scene and you're done!
Install instructions
Download the var package attached to the patreon post and move into AddonPackages.
Setup instruction
In Edit mode, select any person and select root/plugin tab. Add miscreated.BodyHandlingXXX.var
Usage instruction
In VR mode you should see the UI on your left arm (gaze invoked) and the GUI should be visible in the top right corner in Desktop mode. Advanced settings should be in the original plugin. Look at the image above.
Release notes in V1.1:
- Added Chain Lifters (Line/Rope could still be used if preferred)
- Attachment setting offset (Stored for each person) X/Y/Z for hands / feet
- Attachment rotation angle for hands / feet and neck
- Attachment scale for hands / feet and neck
- Transparent GUI updates with corresponding color and alpha settings
- Explosion limiter
- Many bugfixes. Info available in discord channel.
Release notes in V1.2:
- Major bugs fixed, for example: High possibility of "explosion" if you detach knees, hip & arms.
- Scene settings stored and restored when loading
- One handed UI
- Animated UI
- UI Look away timeout
- All colors are configurable with only Foreground & Background colors)
Release notes for V2.0:
- Completely reworked UI - New fresh Expander Control UI for both VR and Desktop
- Load / Save your own templates of ropes & chains
- Almost all parameters available in the Desktop UI and VR Hud
- Individual rotation and heights for each control points makes it easy to create a huge setup of templates.
- Rope, chain and manacles settings (Color, Chainlinks etc.)
- Lots of bug fixed
- Lift templates with offset and rotations
All plugins available in different configurations
Plugin link to the bundle post:
I'm working as a full time developer in other projects. My plugins was made in my spare time over the last years. If I can get enough support, I will be able to prioritize differently. You can support my patreon here if you want me to create more interesting and physical plugins for VAM:
Miscreated Reality is creating Adult Plugins in Virtual Reality for VAM | Patreon
Become a patron of Miscreated Reality today: Read 16 posts by Miscreated Reality and get access to exclusive content and experiences on the world’s largest membership platform for artists and creators.
www.patreon.com
View attachment 1557
Included in latest Body Bundle Pack - Body Bundle Pack v43
- ReAnimator
- Muscle Manager
- Pose Camera
- Relax
- Balance
- SubMotion
- MotionManager
- Floating
- Visualizer
- Undo/Redo