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I think it's time to create a collection resource because it's all or nothing anyway. I've worked on this for many years and now it's time for release 66. The price? It's still only $10!!

THIS CONTAINS ONLY LATEST (v60-v70) RELEASE LOGS - CHECK OUT ALL INCLUDED PLUGINS FOR DETAILED INFORMATION!


Major included plugins and resources included in the bundle

Miscreated Reality Hub-Resources
(Plugin links only)
Here is a link to the website with more information https://www.miscreatedreality.com (Updated 7 September 2023)

Don't forget to check out my YouTube channel show-casing the plugins, with almost 500,000 views!
body-bundle-v70-small-jpg.301481

Release-notes for release 70

UI Manager 5.7.1

  • New Humanoid UI that is now used in Rope plugin for the updated lifters
  • Major bug-fix: Removed disabled UI components when unloading
  • World Scale 50%, 100%, 150%, 300% and 600%

Rope 6.8

  • New procedural feature: Chain mesh generator that can be used on the legacy lifters
  • New user interface as a joint picker for the lifters
  • Adjust inner and outer radius, polygon count, shape aspect, size, texture properties
  • Ropes and chain now should scale with the character scale
  • Added missing UI toggle: Use rope texture on/off
  • Fixed

Muscle Manager 4.3

  • Flex Editor load & save remade from scratch to fix loading issues
  • Penis muscles fixed

Visualizer 4.0

  • Adding sphere collider support
  • Outline billboard visualization for colliders
  • Collider visualization performance improvements
  • 2D/3D representation of colliders
  • Improved collision filter

Pose Camera 4.17

  • Auto hide mini-camera feature added
  • Mouse wheel sensitivity configurable
  • Camera auto break on/off (camera Keep moving) toggled by [Shift+K] to quickly setup camera to spin around your target. [Ctrl+B] for brake
  • FOV processor preparation
  • Minor bug fixing

Freeze 1.10.0

  • Freeze VAP to ReAnimator
  • New feature: Convert muscle poses to VAM Drive X/Y/Z (Beta)

Undo Redo 2.3.1

  • Minor tweaking
Release-notes for release 68

General Bundle Update Info

In this update, the UI Manager has undergone comprehensive enhancements and also optimized the performance while using it in VR. Sub Motion now supports any atoms, with new options for applying physics forces and torque. Undo/Redo functionality offers smoother motion with acceleration and deceleration, while Freeze introduces finger and toe freeze functionality and gradual muscle tone adjustments when importing VAP-poses. Muscle Manager has improved muscle pose loading, and Relax brings new features and updates for random morphs and finger muscles. While I have made significant enhancements to the Pose Camera, it is still a work in progress and it is advisable to wait until the next release for optimal functionality.

UI Manager 5.7
  • Comprehensive enhancements addressing various issues across all plugins.
  • VR UI Performance boosted and optimized
Sub Motion 4.0.1
  • SubMotion can now be used on any atoms, custom unity assets, and empty atoms etc.
    submotion4-force-move3.gif
  • Apply physics forces optional for physical objects
  • Torque on atoms instead rotates the physical object with a spring
  • Updated template contents
  • Fixed Template Loading (Wasn't functional in 66 and 67)

Undo/Redo 2.3
  • Undo/redo functionality now includes acceleration and deceleration for smoother motion and rotation.
  • The number of undo steps is now limited to 100 to save memory. This limit is configurable.
  • Adjustments made to default settings for fine-tuning
Freeze 1.9.1
  • Complete integration of finger and toe freeze functionality
  • Restore default positions for toes and fingers
  • Pose import and export of fingers and toes
  • Gradual, time-based adjustments to muscle tone
  • Quick bending category expanded to include feet
  • Fixed VAP-Pose loading that caused physics issues in 1.9.0
freeze-vap-import.gif


Muscle Manager 4.2.1

  • Fixed problem to automatically load the saved muscle pose when loading a scene.
  • Muscle flex configurations of the current scene now load automatically
  • Enhanced random muscle poses for improved variability
Relax 6.7

  • Important feature: Refresh button for external random morphs.
  • Enhances immersion: Slow transition during template loading with muscle pose
  • Beta feature: Check for floor presence and add virtual floor when dropping
  • Random finger morphs updated - "RELAXED hands", "Right Fingers Straighten", "Right Hand Fist", "Right Fingers Squeeze",
  • Finger-muscle updates
  • Improved error handling for morph updates

Release-notes for release 66

UI Manager 5.6


  • The tool-tip issue has been fixed, which had been broken in release builds since version 61? Nobody had reported this issue and maybe you don't need it? 🤔 Thank you for your patience and understanding while this was being resolved
  • Reduced plugin load and initialization time
  • Fixed issue with the proper positioning of old UI Atom when loading a scene (no need to detach twice)
  • Resolved issue with disappearing UI when loading a scene and detaching the UI from your wrist.
  • Improvements to the shared canvas feature
  • Simple attachment from left to right and right to left hand
  • UI rotates correctly when toggling between left/right hand
  • Project UI on the wall or any object you're looking at in the scene. Fallback: UI spawn point 4 meter in front of the head. (World UI)
  • Tool Tip rework. Now using a shared tool tip for all plugins
  • Improved compatibility of older VAM versions
  • Minor adjustments made to the file loading function
ui-projection-1.gif

UI Projection
ui-detach-left-right-2.gif

Left <> Right interface improved

Relax 6.6 👀
  • Enhanced thighs: Tool-tips added and redundant thigh sliders removed. Inner thigh limitations are now configurable
  • Relaxed Hands/Fingers now available as muscle poses. The relaxing muscle strength for fingers adjusts accordingly
  • Relaxed Fingers turns off random finger morphs
  • Updated: Relax Pose Template
Rope 6.6 🪢
  • Fixed rope for scaled characters
  • Added the ability to add random motion to individual tangled lifters for a Magic Rope™ experience.
Pose Camera 4.16 📹
  • Enhanced camera performance by preventing the creation of unnecessary atoms in selfie camera mode, resulting in smoother switching between camera modes [C]
  • F1-bar is now automatically enabled and disabled when using Pose Camera
  • Improved error handling, plugin clean up and improved VAM compability
  • Light Studio: Light rotates slowly towards the target. Default 180°/s (0-Infinity)
Muscle Manager 4.2 💪
  • Fixed finger and toe pose import and export (this feature was previously not enabled!)
  • Loading extended Flex templates will no longer "break" the character joints
  • Now it's finally possible to automatically load a full muscle pose when loading a scene
Balance 5.5 ⚖
  • Fixed serious loading scene issues
Joint Extensions 2.0
  • Increased performance (Caching)


V.65 Release notes

static-cuff-updated!.gif

Static Cuffs Improved
toe-freeze.gif

Freeze Toes (And fingers)
rope-chest-calibration.gif

Calibration enabled for Tangled chest lifter

UI Manager 5.5
  • Target show UI - VR Only. If you enable this feature the UI will not be visible until you also hold down the Target button.
  • Fixed subdirectory issue in template loading
  • Support for reading external var-files, like LUT-filters in Pose Camera 4.15
Pose Camera 4.15
  • Added LUT filters, quickly load between 110+ different filters: Cine Fiery (17), Cine Intense (19), Cine Med (23), Cine Nature (20), Colored (20) & Extra (15)
  • New DOF Autofocus Center Matrix feature added. Using a similar tech as in real cameras
  • You can disable auto-focus on tracked atom and instead manually focus with [F] button
  • Toggle between camera modes with C button
  • External VAR-file support added
Relax 6.5.2
  • Enhanced thighs: Tool-tips. Removed redundant thigh sliders. Inner thigh limitations configurable
Muscle Manager 4.1.1
  • Fixed/Improved muscle strength and damper controls for fingers
Rope 6.5.1
  • Static cuffs: Hand motion when cuffing is now toggle:able. Added a slider for static cuffs width. Removed obsolete Wide toggle.
  • Calibration enabled for Tangled chest lifter (Reposition origin to be placed in any position of the torso)

Freeze 1.7.1
  • Individual finger and toe freeze possible. Enable this and you will be able to modify the finger and toe bones, preferable in VR. The finger and toe poses should be compatible with ReAnimator and Muscle Manager.
Balance 5.5
  • Lean while walking as parameters
  • Adjust thigh muscles when walking
  • Fixed issues when ground wasn't set to 0
ReAnimator
  • Added new short animations. Try it out in the water scenes? Placed in ReAnimator/Load../New/Dolphine-Swim 1 & 2

1678011948959.png

V.64 Release notes

Pose Camera 4.14
  • Don't move navigation rig when moving pose camera (Exit pose camera and keep the original viewpoint where you started)
  • Added settings to adjust Face camera (Decrease Time & Max Velocity for smoother face-camera)
  • Toggle between camera Face Cam, Default Cam and Selfie (Follow Atom) modes with [C] button
  • Slightly increased angular default and maximum camera acceleration (Still configurable between 0-200%)
  • PoseCamera camera mode bugfix
  • Improved Boost Acceleration [Space]
  • Tweaked FPS Camera settings
  • Light Perlin Noise reset positions when not active
Relax 6.5.1
  • Default VAM Jaw joint fixed. It should now be possible to move the jaw left/right to some degree as it's normally locked.
  • Toggle-Expanders for Morphs (Play/Pause), Single-Morphs , MultiMorphs and FileMorphs
  • Improved Head-gravity and with more configurations
  • Adjusting the VAM-joints for thighs to reduce the flex inwards. See top girl in attached bundle-image.
  • Dynamically adjusting muscle flex for knees while bending forwards. See bottom girl in attached bundle-image.
  • Clean up, removed duplicated features that also can be found in the rope plugin
  • Updated and added new templates (3d eyelids, sexy look for sex scenes, updated relax and active etc.)
Rope 6.4
  • Load any rope texture from folder added
Visualizer 3.3.0
  • Automatically adjusting to active CameraRig/WindowCamera - Simplifies the UI
Balance 5.4
  • Improved one leg balance
  • Adjusted default parameters
  • Walking more upright in general because lean walking is disabled
  • Added some tool-tips
  • New walk styles
  • Fixed: issue when loading a scene if Falling was active (Obviously quite common!)
  • Fixed: Falling shouldn't be activated if balance is de-active
  • More Bug fixing (Repair bad root transforms etc.)
t transforms etc.)
Using Balance for the walk-in-place + ReAnimator for upper body animation + PoseCamera as camera controller

V.63 Release notes

Body-Bundle-v63-small.jpg



Rope 6.3.0
  • Rope texture support added
  • New rope presets added
  • Knee rope should now get attached at the correct calibrated position
  • Calibration load file bugfix
textured-ropes-2.png


rope-textures-2-1-550.gif

Muscle Manager 4.1
  • Show joints while bending
  • Further enhanced the overall muscle controls
  • Fixed finger bending
  • Improved random finger controls, now also included the thumb
  • Added a Control Manager for quick pos control on/off
  • Added -10%, -5%, +5% and 10% joint flexibility / limitations buttons
  • Reset flexibility / limitations button added
  • Added more tool tips
!muscle-manager-spine.gif


visible-muscles-zoom3.gif


Relax 6.4.0
  • Critical bug-fix: Don't disable all plugins by default!
  • Much improved timed unconscious/wake states
  • New checkmark: Disable External Plugins - This has to be checked if the relax-pose should disable/enable external plugins
  • Strengthen up some muscles to prevent immersion breaking body poses
  • Most of the templates updated
Pose Camera 4.12
  • A new Render Replacement for in-game display - This clones the WindowCamera output to a new in-game-display for maximum performance! Add Settings/Camera OnOff/MiniCamera Active and Render Replacement
  • Minicamera Size adjusment slider (Settings/Camera OnOff)
  • Average FPS statistics (1s)
LiquidMod 1.2.2
  • Load & Save feature added
UI Manager 5.4 & Misc scripts
  • Minor plugin support updates

V.62 Release notes

Body-Bundle-62.jpg


reanimated-love-01-MC.gif

ReAnimated Love 01 - My first sex mocap using ReAnimator for 100% physical animation. No control points, she will use her own muscles. You have to try it out!

Muscle Animation Videos



General

  • Optimizations across all plugins
  • Finally, all plugins support loading from external var-files. It makes it possible to release working scenes with integrated animations and more.
  • Improved muscle manager, new content for Relax, fixes in Pose Camera
UI Manager 5.4

  • Support for external var-file loading
  • New Load Dialog button for the Load & Save button
Muscle Manager 4.0

  • Individual spine muscles: Abdomen, Abdomen2, pelvis & Chest
  • Strength sliders for Body, Legs and Arms
  • Non-native bending uses min/max limitations from the joint editor.
  • Non-native bending now behaves and works just as good as the native bending
  • Synchronize bending with Freeze!
  • Improved adjustments for fingers/toes spread and bend
  • Thumb spread fix
  • Bending the thumb inward is now possible
  • Added global muscle strength settings (Increase the range of slider values)
  • Flex editor fix for individual muscles
  • Flex editor mirror bugfix
  • T-Pose doesn't update strength
  • Improved default muscle settings
  • Performance optimizations
  • Bugfix: Flex editor load & save templates works with all included templates again!
  • Bugfix: Strength sliders and buttons now working!
Pose Camera 4.11

  • Crash-fix for some scene-lights setup
  • Camera visible in the dark (Important when recording in VR)
  • Removed the black minicamera display when not in use
  • Minor light editor adjustments
Visualizer 3.2.1

  • Don't add GLRender on WindowCamera in VR/XR mode
LiquidMod 1.1.1

  • Adjusted default parameters
Relax
  • Added new templates and fixed older ones not working properly

V.61 Release notes

Bundle-V61.png

The above screenshot grabbed from this video.

Please notice. All videos are ridiculous censored to be youtube-friendly. [All three parts in one 18+ flagged video]



Creds to VL13, A1x, xxxa, Damarmau, SupaRioAmateur, Roac and Jackaroo for assets included in the above videos.

ui-checkbox-simplified.gif

Improved user interface in V.61


ReAnimator 4.0
  • Look At Head / Window Camera by using physical muscles. You can find all properties in ReAnimator/More/
  • Configurable to use neck and/or spine muscles
  • Switch on/off by a randomized timer, plugin action or Ctrl+L shortcut
  • Using new toggle-button feature for look at
  • New Actions: LookAtMe, StopLookAtMe, ToogleLookAtMe
  • Look At Me FOV threshold, Damper, Spine/Neck Weight
  • Toes also available and working in filter parts
UI Manager 5.3
  • Completely removed the annoying UI collapse when pressing just outside any button area
  • Added a new combined UI expander / toggle control that can be used in all plugins
  • Improved the look of sliders
Relax 6.3 / GazeManager / EyeLidController
  • Improved UI-categorization
  • Using the new toggle-button feature across the plugin. You can now get a quick overview of active morph animations!
  • More realistic rigidity for unconscious state
  • Morph reset now also resets perlin parameters
  • Removed duplicated settings
  • Flex editor fix for individual muscles
  • Flex editor mirror bugfix
Pose Camera 4.10
  • FPS Camera improved. You can now switch between all persons in the scene! You can also adjust rotation angles.
  • Using the new toggle-button feature! You can enable/disable parameters without using expand buttons
  • Switching between camera modes is now a specific category.
  • Old bugs related to switching modes fixed.
  • Different framerate shouldn't affect motion
  • Adjusting distance with alpha numerics 1-9 now also working with selfie-stick (follow atom) mode.
  • Perlin move for lights now working properly and it's not moving the light atom, only the light source. 0.3m 0.5m 0.8m 1.0m, 1.5m, 2m, 3m & 5m
  • Light Link to actor / Light Link to camera should sync and work when loading the plugin
  • Lense flare On/Off (Default off)
Floating 3.2
  • Quick Turn around 180 degrees
  • Spin stop (Useful in zero gravity mode)
Visualizer 3.2
  • Using the new toggle-button features
  • Bugfix: Removing GL camera from pose camera when it's not active
Balance 5.1.1 / Freeze 1.7.0 / Motion Manager 1.7.0 / UndoRedo 2.1.1
  • Using the new toggle-button features
SubMotion
  • Toggle button for Force, Torque and Move now easy accessible

V.60 Release notes

Muscle Manager 2.8
  • Improved muscle bending UI for fingers.
  • New buttons: Reset, Group, Idle, Straight, Random 1 and Random 2 for finger poses. (You can see them in action in the attached image)
Muscle Manager 2.7
  • Bending muscle mirror functional with the new UI
  • Individual muscle strength slider affects the chain of muscles. e.g. spine affects abdomen, abdomen2, chest and pelvis.
  • You can now combine x/y/z correctly for all muscles even if you use muscles not configurable in VAM like tongue and fingers
  • Strength sliders in Bender menus for fingers, jaw and tongue
  • Try uncheck native VAM bending in the settings if you to use Freeze bendings!
  • Random and Reset buttons added for Jaw and Tongue bendings
Balance 5.2
  • Bugfix: Prevent unpredicted behavior when activating Random Pose when it's not active
  • Height calibration, resets to A-Pose if Muscle Manager is loaded
  • One foot control off support
  • Grounded feet calculation fix
Relax 6.2
  • Expression Perlin Noise added
  • Eye angle restrictions added
  • Added: L/R Cheek Eye Flex perlin morph
LiquidMod 1.2
  • Saved scenes with different settings should apply when loading
  • Alternative water shader with corresponding parameters added (Raymarch is default)
Visualizer 2.0
  • Show Auto and Physics Joints added
  • Show Joint Axis added
  • Alt+C toggles visibility for controls
  • Minor improvements and is now working when activating the plugin for the first time
Freeze 1.6.2
  • Import/Load pose bug fix
Undo 2.1
  • Enable/Disable fix
ReAnimator
  • Added Back/In-The-Swamp animation. Remember to apply Cubic Ease In/Out and about 5x muscle strength for similar effect as in the video Wet girls in the swamp
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Author
miscreatedreality
Downloads
2,007
Views
22,889
First release
Last update
Rating
5.00 star(s) 6 ratings

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  3. Rope: Procedural chain mesh generator, Visualizer 4.0, Freeze VAP to ReAnimator, Muscle Manager 4.3

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Latest reviews

Very interesting and sophisticated plugin, programmed by a very experienced and skilled developer.
Unfortunately, I am one of 0.0001% of people that have never been able to develop proper 'VR legs' and using this plugin for more than few minutes makes me sick for 6 hours.
But I really recommend this set of plugins to people without this problem.
miscreatedreality
miscreatedreality
Thanks a lot 👍 I'm worried about your sickness. Is it really my plugin that makes you sick 🤔
Upvote 0
👍
Upvote 0
Super awesome
miscreatedreality
miscreatedreality
Appreciated feedback!
Upvote 0
This is a must have for the camera plugin alone. AAA+
miscreatedreality
miscreatedreality
Thank you for the review! I hope my other plugins might be useful as well 👍
Upvote 0
Great plugin!
Upvote 0
D
the must-have vam plugin ⭐⭐⭐⭐⭐
miscreatedreality
miscreatedreality
Thank you!
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