I want to share a small pack of melee weapons.
All provided weapons have mesh colliders for statics and I added primitive colliders for physics mode. I also included a version with improved reflections, however this version greatly reduces FPS if real-time reflection probes are enabled. I recommend using them only in static photo scenes - these assets are labeled (RP).
Credits: MeshedVR, Hazmhox
All sources I used are licensed under CC0
The characters and locations in the illustrations are presented as examples and are not included.
All scenes are staged and no one (except the apple) was harmed during the photography process![Laugh :LOL: :LOL:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
All provided weapons have mesh colliders for statics and I added primitive colliders for physics mode. I also included a version with improved reflections, however this version greatly reduces FPS if real-time reflection probes are enabled. I recommend using them only in static photo scenes - these assets are labeled (RP).
Credits: MeshedVR, Hazmhox
All sources I used are licensed under CC0
![polyhaven.com](https://cdn.polyhaven.com/asset_img/thumbs/antique_katana_01.png?width=630)
![polyhaven.com](https://cdn.polyhaven.com/asset_img/thumbs/katana_stand_01.png?width=630)
![polyhaven.com](https://cdn.polyhaven.com/asset_img/thumbs/wooden_handle_saber.png?width=630)
![polyhaven.com](https://cdn.polyhaven.com/asset_img/thumbs/ornate_medieval_dagger.png?width=630)
![polyhaven.com](https://cdn.polyhaven.com/asset_img/thumbs/machete.png?width=630)
![polyhaven.com](https://cdn.polyhaven.com/asset_img/thumbs/wooden_axe.png?width=630)
The characters and locations in the illustrations are presented as examples and are not included.
All scenes are staged and no one (except the apple) was harmed during the photography process