• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
ClothingRipper

Paid EA Plugins + Scripts ClothingRipper

Go to pay site

New Features​

  • Tear When Pulled (VR) — Arm a cut without ripping it, then grab the clothing with your hands and physically pull it apart. It tears where you stretch it and runs along the cut as you pull. "Tear At Stretch" sets how hard you have to pull.
  • Loosen & peel as it tears — Torn cloth goes slack and hangs like real ripped fabric (Loosen Cloth As It Tears, with Loosen Spread / Strength). "Unpin When Stretched" lets a hard pull peel the cloth off the body around the cut.
  • Animatable Rip Progress % — A slider you can keyframe in Timeline to drive the tear at any pace; fully reversible (scrub back and the cloth re-attaches).
  • Procedural rip sounds — This will dynamically produce sounds as the clothing rips. This one is hard to get right, so don't expect it to sound very accurate to a real slow cloth rip.
  • Save As Default per Clothing Item — Save a cut + settings as the default for a specific item and auto-apply it on equip.
  • Full VR support for drawing your own cuts — Controller pointer replaces the mouse, trigger replaces Space, atom grab/move is auto-disabled while drawing (switch to Play mode while drawing).
  • Hide Over-Stretched Triangles — Hides the mesh triangles along the cut as it stretches above a certain threshold.
  • Progressive open cuts that stay on — A stays-on slit now unzips gradually along your drawn line over Rip Travel Time instead of popping open at once.
  • Per-item rip controls — Progressive Rip, Rip Travel Time and Rip Direction are now per-item; the Rip Direction dropdown also steers drawn/open cuts.

Fixes & Improvements​

  • Tear When Pulled no longer tears instantly on Restore. The cloth gets time to settle first.
  • Loosen/Unpin no longer randomly detaches a garment's far edges on Restore
  • A stays-on progressive slit re-animates every rip, not just the first; toggling Progressive Rip / direction now takes effect without redrawing.
  • Debug wireframe now works for open / drawn / tear-armed cuts (slit edges red, rest cyan).
  • Fixed not being able to enter Draw Cut Mode while Tear When Pulled was on.
  • Open-cut loosening actually loosens; a tear re-arms after Restore so you can pull it open again without redrawing.
  • Rip sounds no longer go silent after reloading the plugin, and are cleaned out of Scene Audio when the plugin is removed.
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Highlights​

Rip sounds — plays a random tear sound on each rip. Drop your own .wav/.mp3/.ogg into the plugin's Rip Sounds folder, with a volume slider and a "Reload Rip Sounds" button. (Off by default so a first load won't startle you.)

Save & Load Presets — save an item's full settings and its exact cut (drawn/open/random) to Saves/PluginData/ClothingRipper/, then reload it in any scene. Each garment gets its own folder so you can keep multiple presets per item organized. A saved cut reloads onto the same garment; on a different one, the settings still apply.

Progressive "lightning" rip + Rip Direction — instead of popping open all at once, the tear now travels across the garment. Choose the direction it sweeps (Bottom→Top, Left→Right, Front→Back, Along Cut Line, Spread From Point…). It now works for drawn and open cuts too — a drawn waist/neckline cut unzips along your line.

Live cut preview — "Show Cut Lines" is now a true live preview that updates instantly as you change Number Of Pieces / Random Seed / Cut Raggedness / Seam Width. The separate "Preview Cut" button is gone.

More pieces — Number Of Pieces raised from 16 → 64.

Redesigned UI — compact tabbed layout (Setup / Cuts / Rip Anim / Phys & Sound / Advanced) with the item picker and RIP/Restore buttons pinned above the tabs so you can tweak and re-rip from any tab. Each tab has its own explanations with the control names in bold.

Also new / improved​

  • Debug wireframe works before ripping — toggling it now pre-computes the cut and shows the colored pieces + red cut edges live, so you can preview where any item will tear without ripping. Updates live with the sliders and toggles cleanly back off.
  • Clearer "Open Cut" controls — the two open-cut toggles are relabeled and explained (slit-that-stays-on vs. drop-the-whole-garment-on-RIP).
  • "Disable Smoothing On Rip" removed — it's now always on (turning it off only caused stretched edges, so there was no reason to expose it).

Fixes​

  • Pre-Cut / preview no longer detaches loose parts or shows a stretched texture — the garment stays fully intact until you actually RIP.
  • Fixed a bug where restoring a drawn/open cut could leave the cut (and a stretched texture) behind.
  • Fixed open-cut + "drop whole garment" + RIP + Restore leaving the item stuck cut.
  • Fixed rip sounds going silent after the plugin is reloaded/updated.
  • Live preview no longer re-applies a cut you just restored.
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