BlenderLikeOperation

Plugins BlenderLikeOperation 1.12

If you're a Blender fan, you'll love this.This plug-in will greatly improve your work efficiency in desktop-mode.

This plugin allows you to manipulate VAM logic like the Blender view interface. For example, G+X (moving along the X-axis), G+Y (moving along the Y-axis), etc. At present, the basic operations (translation, rotation, scale, pull closer and fartherare supported ).

my dicord server:https://discord.gg/BwX8NRkJm4

Usage:
add plugin as ScenePlugin or SessionPlugin and have fun.
I have explained the operation in detail in the plug-in interface.

Note:
1.Because VAM has occupied some shortcut keys. So the shortcuts used in this plugin are not exactly the same as those used in Blender (for example, the scale shortcut has been changed to E). Switching axes (x, y, z) is also changed to numeric keys (1, 2, 3).
2.At present, when you use it as session-plugin, the scale value cannot be saved.

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It's quite simple :) .

Here is a simple demonstration :
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Author
PluginIdea
Downloads
2,012
Views
3,253
First release
Last update
Rating
5.00 star(s) 1 ratings

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Latest updates

  1. Add Track-Ball Rotation Type and Move Align Plane. Logic optimization.

    1.Add Track-Ball Rotation Type. 2.Move Align Plane.
  2. Remove the qualification that can only be used as scene-plugin.

    You can now be used as scene-plugin or session-plugin. But note: when you are used as...
  3. Added some new features like Snap, Move Align Camera View,Clearer Gizmos.

    1. Rotate : support SNAP. 2. Move Along the camera view direction(Use shortcuts: G+V).This...

Latest reviews

thanks for the amazing plugin ,i’ve been looking for scaling assets for so long , but i wonder how to set the scale ?
PluginIdea
PluginIdea
Added as a scene plug-in, just activated using keyboard shortcut "E". Check out my plug-in instructions.
The original version does not support saving scaling values. I have updated version 1.02 to provide support for saving scale values. Plug-ins need to be added to ScenePluginManager. Scaling values are automatically saved when saving the scene.
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