We are excited to announce a new feature on the Hub: Favorites!
You can now add resources to your favorites, and organize your favorites into collections!
You can check out the details in our official announcement!
I don't have fast pipeline for this and doing it fast and bad is not my style. Also I switched to stable diffusion and been learning it hard mode from the start of this month
First of all, I used default lightning of the same scene in this photoset [Attic: https://hub.virtamate.com/resources/attic.12668/] You will need to move those lights anyway when you move character out of their range or they become too dark compared to baked lightning. It will never be 100% match, like you render in 3d software. Even Unreal 5 with Lumen is out of this world compared to VAM's old Unity.
You need depth of field from PostMagic, use +/misc/empty and name it AutoFocusPoint, bind position to female or move it to your liking. Use LUT from ICannotdie pack in folder 'portrait' number '1'. 50-100% value should do. Also switch on Chromatic Abberation, and I recommend not to use Vignette. Use succubus body smoother: https://hub.virtamate.com/resources/automaticbodysmoother-session-plugin.5235/
I live in Russia, so I don't have access to succubus Subsurface Scattering Skin https://hub.virtamate.com/resources/subsurface-scattering-skin-better-soft-shadows-out-of-beta.9677/
I use NVidia's SSRTGI filter (press alt+z in game and go filters). Not the best solution, but you will not find better for fake RTX. To make it work in VAM you need to rename VAM_data folder and VAM.exe into game, that supports filters, like SOTTR_Data and SOTTR.exe You will need different settings of this filter in different lightnings set-ups, or some surfaces will reflect more light then it should and look fake.
I have 21:9 aspect ratio monitor, so I go to After Effects to re-render screenshots to 16:9 and also add final post process like sharpen and levels for better contrast. You can also use content aware fill in photoshop or after effects in case of collision issues with clothes/
Don't forget to use different lenses mm in VAM. It is represented with numbers from 20 to 100 on the bottom-right side of UI. It's one of the most important parts of overall composition before you even make a photo