Balance 5.4
  • Improved one leg balance
  • Adjusted default parameters
  • Walking more upright in general because lean walking is disabled
  • Added some tool-tips
  • New walk styles
  • Fixed: issue when loading a scene if Falling was active (Obviously quite common!)
  • Fixed: Falling shouldn't be activated if balance is de-active
  • More Bug fixing (Repair bad root transforms etc.)
  • Bugfix: Prevent unpredicted behavior when activating Random Pose when it's not active
  • Height calibration, resets to A-Pose if Muscle Manager is loaded
  • One foot control off support
  • Grounded feet calculation fix
Included in Body Bundle V.59
- Improved walking
- Added cyclic forces for different styles (Down, side, up for hip and thigh)
- Walking variation features added to create small adjustments while walking
- In general, you can now greatly enhance and create different walking variations


walking-cycle-motion-3.gif
You can check out the new Balance-Web-Page here https://www.miscreatedreality.com/balance

View attachment 84327


Release notes for V.49
Balance 5.0
  • Should be able to walk with less controllers active - adjust strength for best experience
  • Smoother walking
  • Improved standing
  • Height calibration
  • Random Pose combines muscle arm poses
  • Balance default load save moved to Custom / Scripts
  • Slow start parameter added
  • Swing Arms angle added
  • Swing Arms force added (Physical - Works with any arm pose)
  • Walk Upright button added
  • Walk leg muscle bending tweaking added (Lift force)
  • New walk and dance templates

View attachment 84328Added some new templates to quick-loadView attachment 84329Smoother walking and improved come-here feature
View attachment 84332Procedural Dance synchronized with walkingView attachment 84331


Automatic height calibration
  • Walk towards atom feature added
  • Come here!
  • General walking improved
  • T Pose Teleport Reset
  • Mass initialization stabilized
  • Added Circle-Fast-Walk template
Walk towards atom are part of this video
Balance 4.1.1 release notes

https://www.miscreatedreality.com/balance

  • New Falling/Standing feature added
  • Improved Standing Pose UI
  • Randomized falling/standing
  • Pinned chest
  • Follow opposite
  • Scale calibration
  • Jump feature on/off
  • Added tool-tips
  • Reset of spring when exit
  • Ground level above zero fix
  • Feet strength parameter added (Increased the value)
  • Parameter values tweaked
  • Walking working again (Broken in 4.1)
  • Clean up and bug fixes


balance-falling-standing-2.gif

Falling/Standing, controlled by an external plugin (Relax)
balance-falling-standing.gif

Falling/Standing toggle (Shes´s bound in her wrists)
miscreated-skull-3.gif

A cut out sequence from my youtube video below
misc-skull-freyia.gif

Another cut from the youtube video below




balance-demo-shorter.gif

Balance acts - Freyia in ´Demo mode´ and Sana in ´Dance mode´
Balance 4.0
  • New pinned mode - Just push and pull the character for movements!
  • Improved and more realistic body mass weight distribution
1626020886865.png

  • Physical procedural rhythmic forces for dance movements
  • Acceleration/DeAcceleration on feet movements - More realism
  • Physical one leg jumping (Up/down force + preparation time configurable)
  • Improved crouching in ReBalance step mode
  • Lots of internal improvements
  • ReBalance steps predictability makes the body handle greater speed
  • Improved stepping while in possess mode
  • Using body muscles internally for improved balance
  • Added Tool-tips
  • Improved ground height
  • Improved Home and Stand up buttons
  • Resource cleanup
  • New templates added
Dance UI (With Beat synchronization):

balance-dance-ui.gif


Rebalance step settings:

balance-rebalance-step-ui.gif



Keep them balanced! Part of a tutorial video

Balanced Dance - From a playtest a while ago

Girls in balance! - Music video created with balance plugin
balance3-0-cropped.jpg


Release notes:
  • New Feature: Rebalance auto step (Realistic stepping to keep the balance)
  • One foot balance
  • Leg crossing restore
  • Auto rotate (Great when possessing the character)
  • Auto loading your Default configuration
  • Optimizations
  • Center of gravity fixes
  • Intersection checking
  • Comfort stepping
  • Comply settings
  • Improved Stand Up feature
  • Minor walking improvements
  • Adjustable pin strength
  • Mixed bug fixes
Rebalance auto step showcase
Balance 2.1
  • Added Slider for walking turnspeed
  • Improved/Fixed bad root transform
horde2.gif

The horde is coming!

random-pose1-lq.gif

Random pose in VR with detached UI

random-pose3.gif

More random pose with detached UI - Cut from my Youtube Video
Balance-2-Letstakeawalk.jpg

New from previous version:
  • Procedural Walking - Speed, Step Height, Step Bow, Feet Dist, Feet Angle
  • Import and automatically fix bad VAM poses (Reposition the root to lowest foot position)
repair-bad-pose-6.gif

  • Stand player height fix
  • Configurable balanced control points
  • Reworked menu splitted into multple sublevels. Most advanced parameters is hidden deeper down in the menu structure
  • Control points reworked
  • Optimizations
  • Configurable masses for limbs
  • Configurable Random Pose button
  • Save and load
  • Added external actions (Can be triggered by another plugin, event or button etc.): ActivateBalance, DeactivateBalance, StartWalking, StopWalking, RandomPose, Home, StandUp, RepairBadRootTransform
  • Included walk style templates: Dance-In-Place, Dance-Small-Steps, Drunk-Walking, Easy-Dance, High-Feet, Jerky, Slow-Backwards,Slow-Walking-High-Heels, Walk-In-Place
Some random images from play testing :

dance-for-me-girl.gif

vr-walking2.gif
procedural-balanced-dancing-ropes2.gif


procedural-balanced-dance-test3.gif
feet-angle-walking3.gif
walk-in-place-4.gif


It's too fun.. ;)

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