Balance

Paid Plugins Balance

miscreatedreality

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www.miscreatedreality.com
miscreatedreality submitted a new resource:

Balance - Makes it too easy for anyone to create realistic animations and poses!

Some features are:
  • Weighted autobalancing
  • Completely random pose feature
  • Automatically adopts the feet angle to the ground
  • Groundcheck
  • Home / Stand up /
  • Easy to configure for your need
  • Fail watchdogs
Imagine what can be done in combination with amazing plugin like Timeline from AcidBubbles!


View attachment 14889
Realistic animations can be done in real time!



Activate the plugin. Just...

Read more about this resource...
 
I record most of my plugins in desktop mode but all plugins work just fine or better in VR!

The Balance plugin UI should be attached to your left or right wrist by default. It's possible to detach the UI from your wrist and place it where you want it!

Please look at my other plugins/tutorials because they all are very similar.

detach-calibration-back2.gif
detachable-ui.gif
 
miscreatedreality updated Balance with a new update entry:

Let's take a walk


New from previous version:
  • Procedural Walking - Speed, Step Height, Step Bow, Feet Dist, Feet Angle
  • Import and automatically fix bad VAM poses (Reposition the root to lowest foot position)
  • Stand player height fix
  • Configurable balanced control points
  • Reworked menu splitted into multple sublevels. Most advanced parameters is hidden deeper down in the menu structure
  • Control points reworked
  • Optimizations...

Read the rest of this update entry...
 
miscreatedreality updated Balance with a new update entry:

Balance! 3.0 - Let's take another step

View attachment 27613

Release notes:
  • New Feature: Rebalance auto step (Realistic stepping to keep the balance)
  • One foot balance
  • Leg crossing restore
  • Auto rotate (Great when possessing the character)
  • Auto loading your Default configuration
  • Optimizations
  • Center of gravity fixes
  • Intersection checking
  • Comfort stepping
  • Comply settings
  • Improved Stand Up feature
  • Minor walking improvements
  • Adjustable pin strength
  • Mixed bug fixes...

Read the rest of this update entry...
 
miscreatedreality updated Balance with a new update entry:

Balance 4.0 - New pinned mode + Dance mode + Improved ReBalance step mode and more!

Balance 4.0
  • New pinned mode - Just push and pull the character for movements!
  • Improved and more realistic body mass weight distribution
View attachment 53369
  • Physical procedural rhythmic forces for dance movements
  • Acceleration/DeAcceleration on feet movements - More realism
  • Physical one leg jumping (Up/down force + preparation time configurable)
  • Improved crouching in ReBalance step mode
  • Lots of internal improvements...

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miscreatedreality updated Balance with a new update entry:

Balance 4.1 - New feature called Standing/Falling and lots of tweaking

Balance 4.1.1 release notes

https://www.miscreatedreality.com/balance

  • New Falling/Standing feature added
  • Improved Standing Pose UI
  • Randomized falling/standing
  • Pinned chest
  • Follow opposite
  • Scale calibration
  • Jump feature on/off
  • Added tool-tips
  • Reset of spring when exit
  • Ground level above zero fix
  • Feet strength parameter added (Increased the value)
  • Parameter values tweaked
  • Walking working again (Broken in 4.1)
  • Clean up and bug...

Read the rest of this update entry...
 
miscreatedreality updated Balance ⚖ with a new update entry:

Improved walking, random pose, calibration tools and more

You can check out the new Balance-Web-Page here https://www.miscreatedreality.com/balance

View attachment 84327


Release notes for V.49
Balance 5.0
  • Should be able to walk with less controllers active - adjust strength for best experience
  • Smoother walking
  • Improved standing
  • Height calibration
  • Random Pose combines muscle arm poses
  • Balance default load save moved to Custom / Scripts
  • Slow...

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Kannst du es mit der Timeline verwenden? eine szene erstellen geh ein stück und arbeite weiter an der szene mit der timeline funktioniert das?
 
how do i got the normal ui where i can change my models in the scene i cant figure it out for the life of me :(
 
miscreatedreality updated Balance ⚖ with a new update entry:

Walk improvements

Balance 5.4
  • Improved one leg balance
  • Adjusted default parameters
  • Walking more upright in general because lean walking is disabled
  • Added some tool-tips
  • New walk styles
  • Fixed: issue when loading a scene if Falling was active (Obviously quite common!)
  • Fixed: Falling shouldn't be activated if balance is de-active
  • More Bug fixing (Repair bad root transforms etc.)

Read the rest of this update entry...
 
Is there any way for me to try this without paying? I don't really understand everything what this plugin can do.

Edit: I've seen some of the videos which don't really show how the plugin is used. They just show girls dancing weirdly.
 
Is there any way for me to try this without paying? I don't really understand everything what this plugin can do.

Edit: I've seen some of the videos which don't really show how the plugin is used. They just show girls dancing weirdly.

I've created a page here with images and text describing some of the features that's in one of the plugin in my body-bundle.

I started with the plugin to be able to balance up the pose and then I added more and more features like self-balancing, dance, walk etc.
It all makes more sense if you also use my other plugins like ReAnimator, MuscleManager, Rope and Freeze etc. to play with "active physical ragdolls"



 
Last edited:
I've created a page here with images and text describing some of the features that's in one of the plugin in my body-bundle.

I started with the plugin to be able to balance up the pose and then I added more and more features like self-balancing, dance, walk etc.
It all makes more sense if you also use my other plugins like ReAnimator, MuscleManager, Rope and Freeze etc. to play with "active physical ragdolls"

yeah ive watched a bunch of the videos but they are not helpful to me as far as describing how i might actually use them in a scene for a practical purpose.

it looks cool, but perhaps instead of making videos of girls dancing kind of strangely you do a more informational video showing what it actually does and how it might be used.
 
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