• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Next addition to my PogX series. A series where we explore the more "eXtreme" side of morphing in Virt-A-Mate. Basically, does it need Collider Editor to barely function right? Yes? PogX!
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Features custom sculpted morphs, face and body textures, custom collider preset, and custom ShakeIt preset.

Features 3 different body types: Pogstyle, Implants, and PogX.

Includes 6 appearance presets: 1 of each preset, clothed and nude.

Face Shot:

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Pogstyle Version:

4.jpg
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Implants Version:

7.jpg
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PogX Version:

1.jpg
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3.jpg


DISCLAIMER:
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!!Requires Collider Editor plugin with included preset for the PogX morph to be in any way viable. Use at own risk!!

Uses
CheeseFX - ShakeIt plugin to add extra jiggle and realism to the booty and thighs. Preset included in .var and included in saved PogX scene.
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Credits and Dependencies:

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Positive
Version: 1
Posted:
DoA + PogX = ∞
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