Build multiple named routes in one plugin and send a character or object along them.
Highlights:
1. One instance, a whole route library. New, duplicate, rename — all saved with the scene.
2. Click-to-place on desktop. Shift+MMB appends. Ctrl+Shift+MMB overwrites the current point.
3. Once, Loop, or PingPong. When a pass finishes, you can chain into the next route.
4. Chain in at the nearest point. The next route does not have to restart at WP0.
5. Fixed positions or live Atom targets. If the atom moves, the waypoint moves with it.
6. Per-point wait, facing, and skip. Face a world yaw, another atom, or the move direction.
7. Path triggers plus per-waypoint arrive triggers. Start, complete, and loop-restart hook into Timeline.
8. Start by route name. Jump by waypoint name or index. External triggers can take over mid-patrol.
9. Auto-start on scene load. Pick the Agent and which route should begin.
10. Path gizmos and NavMesh snap. Pause, resume, or preview-walk to the edit point.
Quick start: Add to an Empty → set Agent (AtomController) → enable Is Active → pick or add waypoints → Start Patrol
Requires AtomController on the Agent (Start Move). Pick mode is desktop-only.
See the intro video for details.