• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.

pathfinding

  1. Advanced Pathfinding & Joystick move control & Advanced scene interaction (Paid)

    Paid Plugins + Scripts Advanced Pathfinding & Joystick move control & Advanced scene interaction (Paid) 1.27

    Are you expecting VAM to be like a real rpg game?Now it's here, and this plug-in makes it possible.It is specially designed for creation and has a rich tool chain to help you use VAM to create your own rpg. The plug-in is still being updated continuously, and the video may be different from the...
  2. Atom Pathfinding System

    Plugins + Scripts Atom Pathfinding System 1.1
    Hub-Hosted VAR CC BY-ND

    You want any atom in the scene to Pathfinding? Realize advanced AI pathfinding function? This is what you need! How to use it simply? 1. Add NaveMeshBuilder.cslist to the terrain atom you need, and it will automatically identify sub-atoms. Click "Bake mesh". 2. Adding DynamicObstacle.cslist...
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