What is it?
This is a material texture library for all to enjoy
You have convenient subscenes to easily explore and apply them!
I'm the first to scowl when there are duplicates in various VAR... and textures with good resolution can quickly take up disk space.
So this is my attempt at making things better by creating a common library that you could depend on
You can see that some spaces are still left blank in the subscene displays: if you have quality CC0 textures that you'd like to see included (to share with the world and for linking to this in your packages), please send it to me!
I'll be happy to include it!
I have a few reservations, though:
There's also a small "Try out" scene if you want to try applying textures from the subscenes (see the "How to use" section below):
How to use
To add a Material library subscene in any scene:
To apply a texture to any "texturable" atom:
@Dragontales has made a more detailed explanation in the Materials Library Subscene that I use here.
Licensing, credits & thanks:
All textures should be under CC0 licencing. The pack is published under FC (Free Content, so CC0 as well).
So feel free to use in your creations!
I have a few people to thanks for helping me building this texture pack:
This is a material texture library for all to enjoy
You have convenient subscenes to easily explore and apply them!
I'm the first to scowl when there are duplicates in various VAR... and textures with good resolution can quickly take up disk space.
So this is my attempt at making things better by creating a common library that you could depend on
You can see that some spaces are still left blank in the subscene displays: if you have quality CC0 textures that you'd like to see included (to share with the world and for linking to this in your packages), please send it to me!
I'll be happy to include it!
I have a few reservations, though:
- I voluntarily limited the number of textures included here. I don't want to add too many, or people will get lost and never use them. So please send me only textures that are really useful to you & others.
- Textures can be quite heavy. I've mostly limited to 2K textures and the pack is
already over 400 Mo (the upload limit on the Hub is 500 Mo)now reduced down to 360 Mo.
There's also a small "Try out" scene if you want to try applying textures from the subscenes (see the "How to use" section below):
How to use
To add a Material library subscene in any scene:
- Add a "SubScene" atom in your scene: use "Misc" / "SubScene" (click directly on the UI flag icon to have this pre-selected).
- Select the added Subscene and go to its "SubScene" tab.
- Click on "Load existing" and browse to this ZRSX subscene.
To apply a texture to any "texturable" atom:
- Add a Material library SubScene using the steps explained above)
- Select the atom of the library having the texture you want and go to its "Material" tab
- On the top of the "Material" tab, click on one of the 3 buttons in the "Save To" section (with red background). Remember the number on the button you clicked.
- Select the atom where you want to apply the texture and go to its "Material" tab
- On the top of the "Material" tab, click on the button having the same number as before in the "Restore From" section (with green background).
@Dragontales has made a more detailed explanation in the Materials Library Subscene that I use here.
Licensing, credits & thanks:
All textures should be under CC0 licencing. The pack is published under FC (Free Content, so CC0 as well).
So feel free to use in your creations!
I have a few people to thanks for helping me building this texture pack:
- @Dragontales for the subscenes display concept, of course!
- @kevinBurinn for helping me gather some best looking textures
- @RandomVAMUser for the help
- @hazmhox for the guide to var textures optimization