Synergy (modified)

Plugins + Scripts Synergy (modified)

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đź”§ Synergy 3.4: Community Fix Build​

Original plugin by via5. This build fixes long-standing bugs; it doesn't add new features.
original post here for details about what it does - https://hub.virtamate.com/resources/synergy.4274/


🛑 Disabling steps actually works now
  • Fixed: a disabled step kept applying its effect. You'd see a morph frozen at its last value, or a force/torque that kept holding a hand or arm so you couldn't pose it.
  • Turning a step off now releases it smoothly. Morphs glide back to their start value and forces stop, so the body eases to rest with no snapping.
  • Turning a step back on starts its cycle fresh, with no leftover pause or delay to wait out.
  • Works however the step is toggled: the checkbox, a trigger or Timeline.
  • Disabling a single modifier also releases it immediately (the morph returns to its start value right away).
âś… Enabled toggles work again
  • Fixed: once a trigger or Timeline had touched a step's or modifier's "Enabled" setting (or even just after a scene load), the checkbox stopped responding.
  • The checkboxes now show the live state, including changes from triggers or Timeline, and clicking them works again.
đź“‹ Dropdown fix
  • Fixed: dropdowns (Atom, progression, etc.) could open behind other controls, where you couldn't click them and they stayed stuck open until a reload. They now open on top and close properly.
đź§ą Memory leak fixes
  • Fixed: every removed or replaced modifier leaked memory, and this happened on every scene load, so long sessions got steadily heavier.
  • Fixed: a smaller leak each time you changed a modifier's type.
🔇 Cleaner error log
  • Removed a leftover debug message that filled the error log whenever a morph modifier's list changed.

​

What’s new since version 5​

🆕 Name your steps
  • There’s now a “Step name” box at the top of the Step tab. Give a step a name and it shows up in the step dropdown, the header, and the Monitor — so it’s easy to tell steps apart once you have a lot of them.
  • Leave the box blank to keep the normal “Step 1, Step 2…” names.
  • Names save with your scene. (This works in older versions too if you ever open the scene there — nothing breaks.)
đź§ą Much better memory use (fewer slowdowns and crashes on long sessions)
  • Fixed a memory leak where Synergy slowly used more and more memory the longer VaM stayed open — a little was lost every time you opened a modifier menu or loaded a scene, and never given back. Now it’s freed properly, so memory stays stable.
  • Removing the plugin or reloading a scene now cleans up properly too (it used to leave old pieces behind).
⚡ Small speed improvements
  • The Light modifier no longer searches for its light every single physics frame — it remembers it and only looks again if you change the atom.
  • Trimmed a tiny bit of extra work the plugin did on every frame.

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  1. Tweaks and Patches

    What’s new since version 5 🆕 Name your steps There’s now a “Step name” box at the top of the...
  2. header fix

    fixes a header issue. sorry for any inconvenience.
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