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AutoFlutterHip

Plugins + Scripts AutoFlutterHip

Download [0.17 MB]
※ Reporting bugs or issues will help me improve the plugin and help others.
14mhz.Plugin-AutoFlutterHip.3.hip.gif

This plugin consists of two parts: AutoFlutterHip and AutoFlutterHipTechnic.
AutoFlutterHip
● This plugin can apply morph depending on the angle at which you bend your back.
● There are 5-types of morphs used. (Thanks to @TenStrip, @kemenate )

- TenStrip - Doggy Style Shape
- TenStrip - Hourglass Waist
- TenStrip - Waist ErectorSpinae
- kemenate - Thights Indent (Supported in v0.3)
- kemenate - Gracilis Stretch (Supported in v0.3)
● AutoFlutterHip Part has been completely rewritten with many new features. (v0.3)
● Also, Support User-defined morph when Bending Waist or Spreading Legs Up to 8 (v0.3; request by genesis2, Thanks to @genesis2 )
For verification of TabUI, the CustomTabUI library in the link below was used. (v0.3)
This feature is only available to Female Atom.

AutoFlutterHipTechnic
● This plugin is used to animate the hips in precise time units based rigidbody torque/forces.
This feature can be used by both male and female.
● Each Technic Tab has a separate name and can be saved/loaded as a preset along with a screenshot, allowing for reuse.
● It can be used with acdbubble's Timeline, and the effect can be maximized when used together.
● In particular, animations can be synchronized precisely when animations with the same name exist in different atoms. (fixed v0.2)
● I also confirmed that dynamic motions such as twerking work well.

Plugin Install
● Just add this plugin to the Person Atom.
14mhz.Plugin-AutoFlutterHip.3.new feature.jpg

14mhz.Plugin-AutoFlutterHip.3.jpg

● AutoFlutterHip Part has been completely rewritten with many new features.
● Re-created AutoFlutterHipTechnicDemo to to fix penis too small small issue.
add 2-type kemenate morph (Thights Indent, Gracilis Stretch) (request by genesis2)
● Support User-defined custom morph when Bending Waist or Spreading Legs (Thank you for kind request, @genesis2 )
● For verification of TabUI, the CustomTabUI library in the link below was used.
Perhaps when spreading the legs, you could use something like the Genital auto-expansion morph below.
● I also confirmed that it works gracefully when applying the hip-related morph below.
● Critical Bug fix, errors that keep accumulating in thread, Thank you for bug reporting hazmhox !!!
● Technic Tab Size-up 6 to 8

14mhz.Plugin-AutoFlutterHip-Demo.2.UI.jpg

● Add various techniques to Demo
. Female : Madam Butterfly (flutter like a butterfly)
. Male : The Great Gatsby (Breaking through the hymen and taking a step forward)
. Male : War and Peace (Sometimes peace has to come ...)

14mhz.Plugin-AutoFlutterHip-Demo.2.jpg
14mhz.Plugin-AutoFlutterHip.3.jpg

How it works
. Default Morph is defined (total 5 morph) and users can arbitrarily change up to 8 (4x4).
. Bending Waist Morph operating conditions use the angle between the straight line from the hip to the neck and the straight line from the hip to the leg.
. The unfolded state is defined as between 160 and 120 degrees. (If the min angle offset in the UI is 0, it works from 160 degrees)
. The folded state is defined as between 90 and 50 degrees. (If the max angle offset in the UI is 1, the max value is 50 degrees.)
. Spreading Legs Morph operating conditions use the angle between the straight line from the l-knee to the hip and the straight line from the r-knee to the hip.
. Additionaly, The spreading legs state is defined as between 20 and 60 degrees. (If the min angle offset in the UI is 0, it works from 20 degrees)
. The unspreading legs state is defined as between 90 and 130 degrees. (If the max angle offset in the UI is 1, the max value is 130 degrees.)
. Intensity morph is the maximum morph value that will be applied at max angle (If it is 0.7, morph values higher than 0.7 are not entered)
. For ErectorSpinae, it is also okay to set the Intensity Morph value to around 2~3.

AutoFlutterHip UI & Tutorial #1.jpg

preparing ...
AutoFlutterHip UI & Tutorial #2.UI.jpg

How it works
. Axis X is the red line in handle.
. Axis Y is the green line in handle.
. Axis Z is the blue line in handle.
. If you select X as 1st Rotation Axis, you can see that the red line, the X-axis, does not move and rotates around the X-axis (red).
. If you select Y as 1st Rotation Axis, you can see that the green line, the Y-axis, does not move and rotates around the Y-axis (green).
. If you select Z as 1st Rotation Axis, you can see that the blue line, the Z-axis, does not move and rotates around the Z-axis (blue).
. If you select X as 1st Movement Axis, you can see that the red line, the X-axis, moves in the axial direction (red).
. If you select Y as 1st Movement Axis, you can see that the green line, the X-axis, moves in the axial direction (green).
. If you select Z as 1st Movement Axis, you can see that the blue line, the X-axis, moves in the axial direction (blue).
. 2nd Rotation and Movement work the same way.
. However, the difference between 1st Rotation/Movement and 2nd Rotation/Movement is that 1st works with the sine function and 2nd works with the cosine function.
. As we all know, the combination of sine and cosine functions produces the equation of a circle/ellipse.
. Finally, the 2nd Rotation with Radial option makes Corresponding axis rotate in a funnel shape.

----------------------------------------
Example Scenes

Credits :
TenStrip Morphs / By: TenStrip, an3k / License: FC
Unisex Morphs / By: kemenate / License: FC

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Credits

Creator Support Link
14mhz 14mhz

Latest updates

  1. AutoFlutterHip v0.3 20250327

    ● AutoFlutterHip Part has been completely rewritten with many new features. ● Re-created...
  2. AutoFlutterHip v0.2 20250315

    ● add : Technic Tab Size-up 6 to 8 ● add : realtime apply [Speed x Sec] in technic sequencing...

Latest reviews

Positive
Version: 3
Posted:
Oh, this is great. I was only able to use Cycleforce and I am so grateful.
Upvote 0
Positive
Version: 3
Posted:
Exceptional plugin from an exceptional creator.
Upvote 0
Positive
Version: 2
Posted:
must have plugin
Upvote 0
Positive
Version: 1
Posted:
Good work~thx~
But I cannot save or loaded ...
why is that~
Upvote 0
Positive
Version: 1
Posted:
Amazing work !
Upvote 0
Positive
Version: 1
Posted:
Loving this one. Hill of Storms is glorious! <3
Upvote 0
Positive
Version: 1
Posted:
very cool sequencing options you've got here, continue the good work on this one!
Upvote 0
Positive
Version: 1
Posted:
14mhz always coming through with simple tools that elevate a scene
Upvote 1
Positive
Version: 1
Posted:
wow!
Upvote 1
Positive
Version: 1
Posted:
The path to my heart leads through a woman's hips. Bless you, 14mhz
Upvote 2
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