Important Notice:
This mod includes a remix of a file originally released under a CC BY-NC-ND license. I mistakenly uploaded it under a CC BY license, which I later corrected. However, I have been asked to revert it to CC BY to avoid penalizing those who downloaded it unaware of this issue.
Please be advised that this mod may be subject to a DMCA takedown due to the original file's licensing restrictions. Use it with caution, and consider this when including it in your projects or sharing it further.
Thank you for your understanding, and I apologize for any inconvenience caused.
Hey there, I found this locker room and wanted to share it with you guys. It's part of my blender/unity - learning process and by uploading this, it doesn't become completely pointless. I was playing around with some different shaders, models and textures and tried to improve them a bit.
I wanted to make it a bit customizeable, so all the curtains are moveable and have 4 different states that can be changed by selecting the curtain and changing the asset-slider.
There are mirrors over the sinks but they are hidden by default for FPS-reasons. All the dependencies are fully optional but they make a lot of sense so I would recommend using them. The lights are not baked but entirely ingame-lights, so you can play around and replace them if you want to.
Credit
This mod includes a remix of a file originally released under a CC BY-NC-ND license. I mistakenly uploaded it under a CC BY license, which I later corrected. However, I have been asked to revert it to CC BY to avoid penalizing those who downloaded it unaware of this issue.
Please be advised that this mod may be subject to a DMCA takedown due to the original file's licensing restrictions. Use it with caution, and consider this when including it in your projects or sharing it further.
Thank you for your understanding, and I apologize for any inconvenience caused.
Hey there, I found this locker room and wanted to share it with you guys. It's part of my blender/unity - learning process and by uploading this, it doesn't become completely pointless. I was playing around with some different shaders, models and textures and tried to improve them a bit.
I wanted to make it a bit customizeable, so all the curtains are moveable and have 4 different states that can be changed by selecting the curtain and changing the asset-slider.
There are mirrors over the sinks but they are hidden by default for FPS-reasons. All the dependencies are fully optional but they make a lot of sense so I would recommend using them. The lights are not baked but entirely ingame-lights, so you can play around and replace them if you want to.
Credit