• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Collage - Mei (Classic).png

Mei
Whoa! Look out! Here I come!

Package includes:
  • Full Morph
  • Textures
  • Clothing (2x Outfits)
  • Hair (Clothing or CUA)
  • 2x Scene Presets
Here is the first launch model for September ? A former finalists in previous patron polls but never managed to get the win. Now released courtesy of Bonder!

First time doing a thicc model like this so it was quite a fun one to do ? There's two outfits included - Main and Bikini. Two separate scenes included for both for ease of use. The hair is applied as CUA by default in the scene, but there is a clothing option included if you'd prefer to use that.

Collage - Mei (Bikini).png


1.1 Update: Now available to all. Resource updated with hub hosted .var


If you would like to commission a model, feel free to get in touch.

Com.png

Downloads:
When Free - See dependency tab for downloads
Thanks to kementate for their always useful morphs.

Recommended Downloads:
For easy loading of hair asset into other scenes.
To properly lock CUA to model and eliminate lagging while in animation.
Overwatch
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Latest updates

  1. Now available to all. Resource updated with hub hosted .var

    1.1 Update: Now available to all. Resource updated with hub hosted .var October Launch Models...

Latest reviews

Positive
Version: 1.1
Posted:
keep up doing the god's work mate
Upvote 0
Positive
Version: 1.1
Posted:
Nice work!!
Upvote 0
Positive
Version: 1.1
Posted:
I think it's a very good hypothesis on the shape of Mei's body and one of the best models available.
Upvote 0
Positive
Version: 1.1
Posted:
model is superb. wish there was a futa versionn tho
Upvote 0
Positive
Version: 1.1
Posted:
Is it possible to close the character's eyes without having the strange eyelash problem ? Thanks, Amazing model
Upvote 0
Positive
Version: 1.1
Posted:
is it possible to import these models to other scenes?
OniEkohvius
OniEkohvius
Hi darkin, it is, yeah. You'll need to save an appearance preset and then you use that to replace a model in another scene.

For the CUAs, you can either use the plugins listed at the bottom of the page, or use the VAM clothing version of the hair instead.
Upvote 0
Positive
Version: 1.1
Posted:
Really well done, I swapped out her hair with Miki's HQ sim hair and she's gorgeous. Only complaint is that she's almost TOO thick, makes it hard to use her outside of solo shots.
Upvote 0
Positive
Version: 1.1
Posted:
HOoooou. Yes . . .
Upvote 0
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