Move Control 1.0

Plugins Move Control 1.0

I use this plugin in my scenes to control Atoms position/rotation through sliders and actions.

Plugin Controls:
- Axis Min/Max controls: Limits the Atom position
- Axis Min/Max (loop): Whenever the Atom hits the limit, it spawns at the opposite side
- Axis position: Set Atom position on a specific axis
- Axis rotation: Set Atom rotation on a specific axis
- Axis position increment: Position increments constantly by the amount set on a specific axis
- Axis rotation increment: Rotation increments constantly by the amount set on a specific axis

Known issues:
- X rotation doesn't work 360 due to the way VAM/Unity handle it
Author
wgsoup
Downloads
41,170
Views
41,170
Packages
1
Total Size
0.03 MB
Version
1.0
First release
Last update
Rating
5.00 star(s) 2 ratings

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Latest reviews

Very helpful. It always seemed strange to me that you can't move objects with triggers. Or at least I haven't figured out how. I had a cam ride with the Nav Panel moving without keeping X/Z axes locked and upon exit the view would always be screwed up (tilted) so I was looking for a way to restore to default. Save/Restore broke the parent links. This plugin solved my issue. I'm sure I'll find other uses for it now that I know it exists.
Upvote 0
I've found this to be incredibly useful. Thanks for this!
wgsoup
wgsoup
Glad to hear that :)
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