[PersonToCUA Motion ]Character Export, Animation Recording & Playback

Plugins + Scripts [PersonToCUA Motion ]Character Export, Animation Recording & Playback

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First off, this is such a cool plugin. Awesome job creating this! Not sure if I've missed something in your instructions, but is it possible to save the cua export that's created as a file or "preset" so to speak that can be loaded in other scenes? Or is the cua export only limited to the scene it was generated in? Really hope there's a way to load exports into other scenes and if not would that be something that can be implemented into the plugin?
Of course you can! My guess is that you haven’t loaded the plugin in the new scene. CUAs exported with this plugin also need the plugin to be loaded in order to import them.
 
Of course you can! My guess is that you haven’t loaded the plugin in the new scene. CUAs exported with this plugin also need the plugin to be loaded in order to import them.
I must be missing something still haha. I've tried loading the plugin on a cua in a new scene but the animation that I successfully exported doesn't show up. Is there a step to save it that I'm missing perhaps?
 
I must be missing something still haha. I've tried loading the plugin on a cua in a new scene but the animation that I successfully exported doesn't show up. Is there a step to save it that I'm missing perhaps?
any screen shots?
 
Excellent work, this is a must for large scenes!! (y)

Though I find the plugin to be totally beneficial and productive as is, please consider the following enhancements (sorted by importance):

1. The plugin should work when CUA belongs to a SubScene, it throws an error now.
2. Scalp only hair items should be included in generation, it now throws a zero vertex error.
3. Props attached to Person (other CUAs) should also be included in generation (perhaps as references).
4. The option of baking textures during generation.

Thank you, and keep up the good work!!
🙏
 
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Excellent work, this is a must for large scenes!! (y)

Though I find the plugin to be totally beneficial and productive as is, please consider the following enhancements (sorted by importance):

1. The plugin should work when CUA belongs to a SubScene, it throws an error now.
2. Scalp only hair items should be included in generation, it now throws a zero vertex error.
3. Props attached to Person (other CUAs) should also be included in generation (perhaps as references).
4. The option of baking textures during generation.

Thank you, and keep up the good work!!
🙏
I also think the addition of props included with the PersonToCUA would be huge, but I also know it would be quite difficult to do considering the fact that CUA clothing/props are linked to individual controls on a person atom. So CUA hair is linked to the head control node on a person atom, I'm not quite sure how the plugin dev could replicate that effect on a CUA to CUA basis that by default has none of those individual limb control nodes to handle the linking.

Saying that, if the plugin dev COULD figure that out - it would be genuinely game changing.
 
Very cool plugin. updated my version of vam and no longer get the unity error. I have tested the prior version and the update. I do get some odd bending in the upper extremities (elbows and shoulders), even when using the default un-adjusted model. I have only tried a couple timelines so it is possible it may be animation dependent.
 
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