Note: The Motion feature can only run on VAM versions that have Unity 2018.1.9f2 built in.
This is another plugin made by Codex. It evolved from the previous plugin. The previous plugin was designed to reduce hardware load in multi-character scenes by replacing actual character atoms with character clones. However, it could not save the setup. Some people asked whether I could add a saving function, and others asked if it could work together with CUA_Puppeteer plug-in by @Shadow Venom. So, this plugin is the final result of those requests.
The final version still cannot work together with CUA_Puppeteer, but I think its own solution might actually be more convenient.
What does it do?
- It exports character atoms into CUAs without physics effects or collision detection, significantly improving frame rates. The exported CUA includes the character’s clothing, hair, skin, and pose.
- It uses Timeline-based animation storage. It can store not only character poses, but also full movements. The plugin supports animations up to 30 seconds long, played at 60 FPS.
- Creating large numbers of custom NPCs as background characters.
- Reducing hardware load in scenes with many characters.
- Simply creating a CUA character statue-like display that can be saved and reused.
- Any other applications you can think of.