• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
LogicBricks-SequenceChoice-BothWays

Plugins + Scripts LogicBricks-SequenceChoice-BothWays

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Trucino

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Trucino submitted a new resource:

LogicBricks-SequenceChoice-BothWays - LogicBrick - SequenceChoice - with option to triger previous item


View attachment 449783


Sequence Choice plugin by Mac.Grubber is perfect way how to trigger created items (full of actions) in the plugins list one by one.
Problem is that you can trigger only NEXT items... Downwards in the list.

This Plugin brings you option to trigger Upwards in the list.

This plugin was updated by Vaan20 for RealFeel purposes.

Thank you Vaan20 and thank you Mac for your...​

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Trucino updated LogicBricks-SequenceChoice-BothWays with a new update entry:

Multi Sequence Choice - Both Ways

MultiBothWays

MultiBothWays is a SequenceChoice-style LogicBrick plugin for VaM that allows you to create multiple named groups inside a single plugin instance.

During testing, a scene with one plugin containing 10,000 actions loaded in about 1 second, while a scene with 500 plugins containing the same total number of actions loaded in about 1 minute and 20 seconds. This makes MultiBothWays another useful tool for optimizing background action scripting in large VaM scenes...

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Trucino updated LogicBricks-SequenceChoice-BothWays with a new update entry:

TRIGGER / TEST btn

MultiBothWays - Trigger

This update adds a new Trigger action.
Trigger allows you to run the currently selected item inside a group without moving to the next or previous item. This is useful for testing items directly from the plugin UI, or for externally triggering the currently selected item multiple times in a row.

Trigger

Example:
If the current item is Item2, calling Trigger will...

Read the rest of this update entry...
 

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