Figured out the issue with duplicate mesh appearing in this case - this will happen if you have two or more clothing items with the same UID, where I had a newer and prior version in loose custom and in a var. Killed one, the dup issue solved. Thanks Stopper
				
			 
					
				 
						
 
 
         
 
         
			 
 
         
 
         
 
         
 
         
 
        