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Advanced Pathfinding & Joystick move control & Advanced scene interaction (Free)

Demo + Lite Advanced Pathfinding & Joystick move control & Advanced scene interaction (Free)

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Demos or "Lite" versions of Paid Content
PluginIdea updated Advanced Pathfinding & Joystick move control & Advanced scene interaction (PlayerEdition) Beta with a new update entry:

Key features, Ordinary atom pathfinding, joystick control optimization

View attachment 443253
This time brings two important function updates.

1. Brought pathfinding components for ordinary atoms. Yes, you can now make any atom (such as CUA) find its way.
Cooperate with the provided trigger, you will be able to achieve more amazing scene logic and effects.

View attachment 443242
View attachment 443246

Provide as powerful function as character pathfinding.

2. Key improvements have been made to JoystickControl. Please...

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Good. And how to use it together quest 3. I mean, the controllers don't move the character. The gamepad and keyboard are all working well. But the quest controllers don't move the character. Do you have any idea how to fix this?
 
Good. And how to use it together quest 3. I mean, the controllers don't move the character. The gamepad and keyboard are all working well. But the quest controllers don't move the character. Do you have any idea how to fix this?
Ok, I'll check.
 
Good. And how to use it together quest 3. I mean, the controllers don't move the character. The gamepad and keyboard are all working well. But the quest controllers don't move the character. Do you have any idea how to fix this?
I can't find the problem for the time being. It is normal for me to start the game on quest2 through VirtualDesktop+SteamVR or directly through VirtualDesktop. But I don't have Quest3 equipment.
 
PluginIdea updated Advanced Pathfinding & Joystick move control & Advanced scene interaction (PlayerEdition) Beta with a new update entry:

New features, bug fixes, removing Beta

1. A new dynamic obstacle shape-capsule is added to better adapt to the scene.
View attachment 457887

2. Support adding dynamic obstacles to characters(Do not suggest unless necessary.).
View attachment 457888
3. Optimize walking fluency when the speed is not "Custom speed".Now, by default, "custom speed" is used for pathfinding.

4. Some parameters are optimized.

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PluginIdea updated Advanced Pathfinding & Joystick move control & Advanced scene interaction (PlayerEdition) with a new update entry:

Bugfix, Logical optimization, Completely rewriting the Character Controller

View attachment 482921

This update mainly responded to the feedback from supporters and fixed some core bugs.

Fixed:

1. When loading the plug-in through General Presets, an error will be reported, resulting in the plug-in not working.

2. When you open the Joystick Control(Xbox Control), the person in the mirror will disappear.

3. By completely rewriting the Character Controller in JoystickControl instead of using the Character Controller that comes with the engine. Fixed...

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PluginIdea updated Advanced Pathfinding & Joystick move control & Advanced scene interaction (PlayerEdition) with a new update entry:

Added several key features and fixed some bugs.

Added several key features and fixed some bugs.

New features :
1. It provides more parameters for baking NavMesh, and can better adjust the accuracy of NavMesh.

View attachment 495409

The smaller the value of Voxsize, Tilesize., the higher the accuracy, and the more the mesh fits the ground, which is especially useful for irregular terrain. However, the baking time may be increased while the accuracy is improved.

2. Added uphill, downhill and flat triggers for navigation...

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PluginIdea updated Advanced Pathfinding & Joystick move control & Advanced scene interaction (Free) with a new update entry:

Core function: Escape from atom

View attachment 508862

According to the feedback from supporters, a new core feature is brought to the plug-in:

Now characters can be chased by designated atoms. Please see the video for details.

View attachment 508860View attachment 508861

How to use:
Fill in the target atom-> open "Is Enable Escape"

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