Question Unity asset detach from atom

intestz

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Hello, I'm import an atom actor that come with Unity asset such as Hair or hat, My problem is when it doing any fast animation the asset will look like it detach itself from atom like hair from the head. It do still attach to the actor but it seem "delay" whenh actor move, Is there anyway to completely lock it to the atom?
 
There is a plugin named "ParentHoldLink" (part of Essentials) that solves this specific problem. Put the plugin onto each of your CUAs (CustomUnityAsset) and follow the instructions in the plugin UI. Find it here:

There is also a plugin named CUAManager (or something like that), which is specifically for managing Person attachments that are CUAs. However, I have not used it myself and don't know it solves your particular problem (but its likely)
 
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There is a plugin named "ParentHoldLink" (part of Essentials) that solves this specific problem. Put the plugin onto each of your CUAs (CustomUnityAsset) and follow the instructions in the plugin UI. Find it here:

There is also a plugin named CUAManager (or something like that), which is specifically for managing Person attachments that are CUAs. However, I have not used it myself and don't know it solves your particular problem (but its likely)
Thank you!
 
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