Changed the Z axis to be more accurate
Changed the File Name which the package name and author name were switched
Added the option to disable advanced colliders
1. Fixed Debug Log Spam (Again)
2. Added Threshold slider
3. Changed the disabling of physics to only include soft body physics for better compatibility.
4. Adds options to enable or disable colliders and physics.
5. Slightly modified the camera algorithm to make threshold calculations more...
Yeah. You shouldnt be using this on things that need updated in background, this is for when you have atoms that arent being used in the background so that their physics arent taking up frames. In the future i might add an option that allows for you to select what gets turned off and what gets...
Yeah. Ill fix that other debug message and add a threshold in the next update. Ill try to see if i can get disabling soft body physics as well. Thanks for the help.
Figured it out. For whatever reason VAM updates that globally when its a scene plugin, even when im calling the function from an ATOM. i had to convert it to an atom plugin and use slightly different functions but it works now. Thanks for your help and patience