Hi,
I am experimenting with undressing and some clothes have a sim texture or baked sim texture of 255. I want to update this via script so right when the item should be removed it clamps it to 254 so comes freely away. I have been looking at Mxx's SimTexturePainter for inspiration, but its not obvious from the source how I would do that just at runtime (like how it works if I go into Open In Creator and hit Set Uniform Sim Texture manually).
Any tips on how to do it?
H
I am experimenting with undressing and some clothes have a sim texture or baked sim texture of 255. I want to update this via script so right when the item should be removed it clamps it to 254 so comes freely away. I have been looking at Mxx's SimTexturePainter for inspiration, but its not obvious from the source how I would do that just at runtime (like how it works if I go into Open In Creator and hit Set Uniform Sim Texture manually).
Any tips on how to do it?
H