• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
MultiMenu

Plugins + Scripts MultiMenu

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Trucino

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Trucino submitted a new resource:

MultiMenu - Optimized solution for dozens of menus from one atom

MultiMenu Manual

MultiMenu is a lightweight UI plugin for VaM.
It lets creators build multiple custom menus, overlays, settings panels, and trigger-based controls inside a single plugin instance.

The main idea is simple: one atom can hold many menus. Switch them, or use them as transparent actions for imgs in background.
Each menu can have its own layout, position, colors, title, buttons, sliders, checkboxes, switchers, text items, spacers, and actions...

Read more about this resource...
 
Does the MultiMenu work in VR as well? I tried it, but I can't click the buttons.
 
Does the MultiMenu work in VR as well? I tried it, but I can't click the buttons.
Hello, thanks for feedback. I didnt test it in vr and i am sorry for that. New version with new features is comming and in this version will be even working state for VR
 
Trucino updated MultiMenu with a new update entry:

MULTIMENU v2.0

MultiMenu Update Log

- Added full VR support.
Buttons, sliders, checkboxes, switchers, and submenu items now work properly in VR.

- Fixed VaM canvas handling.
MultiMenu now registers its world-space UI correctly for more reliable interaction.

- Improved packaged asset support.
Custom fonts and required asset files now work through the packaged demo/setup workflow.

- Fixed scene load behavior.
Slider values, checkbox states, switchers, submenu states, and reset...

Read the rest of this update entry...
 
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