• Hi Guest!

    We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.

    Read the full post on Patreon, or follow progress on the public Trello roadmap.
Hand Bag

Clothing Hand Bag

Download [22.02 MB]
Hey Verytoxic,

Love the handbag, and all of the options. Good texture budget too.

However, I just discovered that with Sim enabled on this item, it has a very large impact on framerate. It seems disproportionate for just the strap, but I'm seeing about a 50FPS drop on my machine when I toggle Sim on and off for this piece.

I don't know enough about clothing to begin to understand what could be causing this, but I do note that the 'Script Load' (on the Perfomance Monitor) seems to jump quite a bit with Sim on.

Sorry, I don't know what to do about it, other than disable Sim.

- Metix
 
Hey Verytoxic,

Love the handbag, and all of the options. Good texture budget too.

However, I just discovered that with Sim enabled on this item, it has a very large impact on framerate. It seems disproportionate for just the strap, but I'm seeing about a 50FPS drop on my machine when I toggle Sim on and off for this piece.

I don't know enough about clothing to begin to understand what could be causing this, but I do note that the 'Script Load' (on the Perfomance Monitor) seems to jump quite a bit with Sim on.

Sorry, I don't know what to do about it, other than disable Sim.

- Metix
No problem, thank you for that info. I had no idea and yeah it gets tricky trying to maintain quality clothing.

I convert clothes using blender and usually the Item comes with high decimals ( quality details) which consume fps so i have to lower decimals so it doesn't eat a lot of fps in vam. The tricky part is having a balance so it looks good in vam/ doesn't eat a lot of fps. All clothes are made of tiny squares. the lower the decimals the choppy It looks in vam.

Example: the Handbag is simple without a lot of corners so I can get away with lowering poly but a detailed jacket is a harder balance. It can be done but it all depends on skillset really
 

Similar threads

Assets + Accessories Bag
Replies
8
Views
3K
Assets + Accessories Seating Bag
Replies
0
Views
1K
Replies
4
Views
593
Back
Top Bottom