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DildoLanguage Tutorial/Demo

Scenes DildoLanguage Tutorial/Demo

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Foost

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Foost submitted a new resource:

DildoLanguage Tutorial/Demo - DildoLanguage demo, with some spice added

This is a stand-alone version of the DildoLanguage demo, now re-created in SceneDirector.

Similar to the old one bundled in the DL plugin directly, it will guide you through all the plugin's features, explaining how to configure each dildo to best suit your dildo needs.

Compared to the old bundled version, thanks to the rewrite to the SceneDirector...

Read more about this resource...
 
Hi.
I cannot find SceneDirector on the Hub. The Link is leading nowhere.
Where would i find it?

Nevermind. You can download it under Dependencies.
 
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Hi.
I cannot find SceneDirector on the Hub. The Link is leading nowhere.
Where would i find it?

Nevermind. You can download it under Dependencies.

That's a bit weird, I uploaded the SceneDirector for approval quite a bit before this scene. But it's still waiting for it, since Friday in fact. I did not expect the approval to ever go out of order when resources depend on each other. Not much I can do about it until it gets approved, sorry about that.
 
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...and for xray ask for bodylanguage.72. when highest it's 71 .
Well that's clearly what the text says, still waiting for 72, been waiting for it for 6 months+. But its transitions system is super ambitious and takes forever to implement. All we can do is just wait.

I've implemented dedicated Xray shaders for the dildos ages ago. But they won't do anything without Xray camera being enabled and combined with the main view. Which is what BodyLanguage does. Unfortunately v71 won't turn on the Xray camera if only DL dildos are penetrating.

I could implement an alternative Xray camera directly into the SceneDirector (and the scene text says that), but I really don't want to compete/conflict with BodyLanguage in that regard. And I'd probably have to implement the male penis Xray part into SexyFluids, or it would work only on DL dildos, which would be a bit pointless. Overall it's something I'd rather not do and wait for BL.72 instead. If that never happens, I'll have to implement it myself ofc.
 
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See my first reply here, also the top of the Overview. I know. I uploaded SceneDirector for approval quite a while before this scene, yet the scene got approved while the plugin is still sitting in limbo many hours later. Not sure what happened. If it's like this tomorrow, I might have to start chasing VAM people to find out.
 
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