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DeeperPlugin

Plugins + Scripts DeeperPlugin

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I LOVE this plugin but i've noticed some EXTREME mouth expansion to looks that have Bodylanguage installed on them.
Also i noticed that you have a posehelper plugin on the male/female looks but i don't know where that is!
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if you use this on male on male atoms, it will just cause non stop physics explosion
Hi alwaysblue,
To increase my plugin compatibility I need more informations about the context where you are using it.
Are there some other plugins that you are using? In order to find a problem and solve it please tell me every step you do before the explosion happen.

Thank you
 
I LOVE this plugin but i've noticed some EXTREME mouth expansion to looks that have Bodylanguage installed on them.
Also i noticed that you have a posehelper plugin on the male/female looks but i don't know where that is!
View attachment 486616
This is another plugin I was developing (not part of DeeperPlugin) capable of handle poses with different atoms and link restore without any info in the scene.
I was going to puplish it as well time ago, but then all the world started using BL pose feature, so I dropped the idea, but I still use it for my personal tests.

Maybe someday, once fully completed I'll distribute it as well.
 
I'm getting this error now with the .7 version of the plugin
At first i thought it was wierd clollision issues but i'm getting this on new empty scenes!
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!> Error occured calling ComposedAtom:Update on atom Critical Dildo Anim 5-1:
System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.CapsuleCollider:get_height ()
at Boris47.Extensions.GetPoints (UnityEngine.CapsuleCollider ThisCapsuleCollider, UnityEngine.Vector3& OutPoint1, UnityEngine.Vector3& OutPoint2, Boolean bExtremePoints, Boolean bInLocalSpace) [0x00000] in <filename unknown>:0
at Boris47.Extensions.GetExtremePoint (UnityEngine.CapsuleCollider ThisCapsuleCollider, Boolean bDownLeftBack) [0x00000] in <filename unknown>:0
at Boris47.PenetratorItem_Dildo.<GetPenetratorBaseWorldSpace>m__4 () [0x00000] in <filename unknown>:0
at (wrapper delegate-invoke) System.Func`1<UnityEngine.Vector3>:invoke_Vector3__this__ ()
at Boris47.SharedUtilities+CachedValue`1[UnityEngine.Vector3].Get () [0x00000] in <filename unknown>:0
at Boris47.SharedUtilities.GetFrameVector (System.String InKey, System.Func`1 InGetter) [0x00000] in <filename unknown>:0
at Boris47.PenetratorItem_Dildo.GetPenetratorBaseWorldSpace () [0x00000] in <filename unknown>:0
at Boris47.PenetratorItem_Dildo.get_PenetratorBaseWorldSpace () [0x00000] in <filename unknown>:0
at Boris47.PenetratorItem_Dildo.UpdatePenetratorData_Update () [0x00000] in <filename unknown>:0
at Boris47.PenetratorItem_Dildo.UpdateInternal (Single InDeltaTime) [0x00000] in <filename unknown>:0
at Boris47.ComposedAtomItemBase.Update (Single InDeltaTime, Boolean InShowItemsParts, Boolean InShowItemsCurve) [0x00000] in <filename unknown>:0
at Boris47.ComposedAtom.Update (Single InDeltaTime) [0x00000] in <filename unknown>:0
at Boris47.DeeperPlugin.ComposedAtomsUpdate (Single InDeltaTime) [0x00000] in <filename unknown>:0

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These are my session plugins and user settings
i have lots of session plugins but most of them aren't enabled. I only selectively turn on some when needed.
currently i'm limiting my framerate to 20fps, when editing so that i don't waste as much power.
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Now on an empty scene, it goes on an endless loop when i try to activate the plugin
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Are you able to make this compatible with Dildo Language? it uses CUA's but is very powerful.
It doesn't seem to work and recognize it right now, i named the atom "dildolanguage"
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Very good plugin. It is similar to OpenUp, but unlike OpenUp it consumes much less resources and has much more possibilities. But in terms of penetration morphs OpenUp is seriously winning. Is it planned to put custom morphs in the Enlarger function? Or is there any way to add custom morphs at all? I tried to manually add them through editing the script file, but I didn't see anything except morph loading error
 
i'm wondering how to get the mouth to not open so wide and actually only open as much as needed?
I have Bodylanguage on the female, but don't truly need it, should i remove that plugin? I'm not sure where the conflict is but it seems that there are enlargers working at the same time.
whats the best way to resolve this?

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