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We have posted a new VaM2 dev log on Patreon, starting a monthly cadence of written progress updates between Beta releases. Highlights include the new Gizmos System, Selection Carousel, and Modes System with Context-Specific Editing. Beta1.2 is 15 of 21 items complete.
I would like to know How to add multiple materials id when importing clothing, I did manage to have multiple materials in Vam, but I had to create 2 separated meshs which create a gap between the 2 in Vam.
I would like to know How to add multiple materials id when importing clothing, I did manage to have multiple materials in Vam, but I had to create 2 separated meshs which create a gap between the 2 in Vam.
If the clothing already has separate materials, make sure [Combine Materials] isn't selected in Vams Clothing Creator before you import it.
You need the material slots added to the mesh before importing into daz. If you need to add them, open the obj in blender, add a new material, then highlight the faces you want with the new material selected and click apply. Import into daz and save a subscene as normal. Then when in the Vam Clothing Creator make sure [Combine materials] is not selected when you import. Each material will now have it's own tab.